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-1, feels like a douche move to make something that was free before and then make people pay for it when they've gotten settled with it.
 
While I had no problem with thirdperson being free in general, and i dont understand why so many people whined about it, I of course don't have a problem with this either.
 
It's not hard to hold onto 2000 ap
Yes it is. I don't know if it's bugged for me, but before when I played on Skial servers constantly when I was on TF2 (and that was a lot as well, seeing how I had a lot of free time and I didn't play WoW at that moment) I was constantly stuck between 1400-1600, and if I left for over a weekend it'd be bounced back to 1200.
 
I'm at 1400 right now. The only way to hang onto that AP is to play 6 hours a day, and many people don't have time for it.

My HLStats are also broken, they say I haven't played since August 20th, and none of my sessions are going in.
 
Hold the hell up. While the thirdperson mode's viability as something usable to gain a direct advantage over other players is still open to debate, you can't deny that having access to it does open the doors for tactics that may put you in a better position than other players.
I just woke up and my thoughts aren't really together, so excuse me if this is all mindless banter, but isn't tipping the scale in favor of donors or regulars exactly what we wanted to avoid? All of the existing perks are stictly cosmetic or convienient, but none of them actually grant the player an advantage other everyone else on the server.

While we're at it, why don't we make /rtd an AP thing?
</sarcasm>
 
Hold the hell up. While the thirdperson mode's viability as something usable to gain a direct advantage over other players is still open to debate, you can't deny that having access to it does open the doors for tactics that may put you in a better position than other players.
I just woke up and my thoughts aren't really together, so excuse me if this is all mindless banter, but isn't tipping the scale in favor of donors or regulars exactly what we wanted to avoid? All of the existing perks are stictly cosmetic or convienient, but none of them actually grant the player an advantage other everyone else on the server.

While we're at it, why don't we make /rtd an AP thing?

because it will keep players attracted to our servers because they love it so much
 
Hold the hell up. While the thirdperson mode's viability as something usable to gain a direct advantage over other players is still open to debate, you can't deny that having access to it does open the doors for tactics that may put you in a better position than other players.
I just woke up and my thoughts aren't really together, so excuse me if this is all mindless banter, but isn't tipping the scale in favor of donors or regulars exactly what we wanted to avoid? All of the existing perks are stictly cosmetic or convienient, but none of them actually grant the player an advantage other everyone else on the server.

While we're at it, why don't we make /rtd an AP thing?
</sarcasm>
All of my agree.
 
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