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Not sure why, but I never see any pyros use the Detonator.
 
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Not sure why, but I never see any pyros use the Detonator.
I used to use detonator because I saw no flaw, detonator jumping + detonation ability? But it turns out it has an unlisted negative attribute; if you hit a burning player with the Flare Gun it crits for 90, with the Detonator it only minicrits for 41.
 
I used to use detonator because I saw no flaw, detonator jumping + detonation ability? But it turns out it has an unlisted negative attribute; if you hit a burning player with the Flare Gun it crits for 90, with the Detonator it only minicrits for 41.
>Relying on crits
 
Loch'n Load

I used to use the Sticky Jumper before it was cool too, and then the Negative Attributes got removed. It makes it a lot easier to use, but it's not as satisfying anymore to jump all the way across the map and Caber someone anymore, because sometimes you live. And then you have to get out of there before like, one bullet hits you. It was better when you just exploded without giving anyone an assist or a "Finished so-and-so off."
 
I'd have to go with the blutsauger and quick-fix. I'm the kind of medic that fights, but will heal if needed. I still wonder if that's a hard concept to grasp: doing both fighting and healing, not just one or the other.
 
So...Snipers should never headshot, spies should never backstab, medics should never Kritzkieg, you should never attack during critboost flag capture, you should never use jarate and / or bushwaka, etc?
The point of the sniper class is to get quick kills from a distance. The point of the spy is to get in, get some sneaky kills, fuck up buildings, and get out. The point of the medic is to keep the team alive, not stack up assists and be MLG.

The point of the pyro class is to ambush, scatter, and confuse. You don't NEED crits to do that, and if you insist on having crits, you can use the backburner or axtinguisher.
All I'm saying is that the horrible, weapon-breaking downside to the detonator isn't even that big a deal.
 
The point of the sniper class is to get quick kills from a distance. The point of the spy is to get in, get some sneaky kills, fuck up buildings, and get out. The point of the medic is to keep the team alive, not stack up assists and be MLG.

The point of the pyro class is to ambush, scatter, and confuse. You don't NEED crits to do that, and if you insist on having crits, you can use the backburner or axtinguisher.
All I'm saying is that the horrible, weapon-breaking downside to the detonator isn't even that big a deal.
So...you're saying the sniper and spy should rely on crits, but in the Pyro's case, s/he shouldn't? I'm confused .-.
 
So...you're saying the sniper and spy should rely on crits, but in the Pyro's case, s/he shouldn't? I'm confused .-.
Pretty much. Noscope bodyshotting over and over as sniper and stabbing someone in the gut as spy isn't how you're supposed to do things. Going for meatshots or chasing your opponent away with long-distance ignition is doing exactly what you should be doing as pyro. Disrupting shit.
 
On certain occasions I've found the Brass Beast quite useful. Mostly when I'm defending points or intel and moving quickly isn't as important as holding people back. I'm a more patient player in general which tends to make me quite useful, although most of my team doesn't actually notice that.
 
Most people I know use Machina(Body shot Noob) Cuntsman PissRifle and they anoying head explodeing one. And the I cant shoot worth shit Bargan

How do you figure its the i can't shoot worth shit gun? it runs off head shots to work properly...
.
my strange bazaar and this is after reseting it 2 times after reaching 3500 kills with atleast 2800 headshots each time
Server-Clearing Sniper Rifle - Kills: 3726
(Headshot Kills: 3070)
(Snipers Killed: 200)
 
How do you figure its the i can't shoot worth shit gun? it runs off head shots to work properly...
.
my strange bazaar and this is after reseting it 2 times after reaching 3500 kills with atleast 2800 headshots each time
Server-Clearing Sniper Rifle - Kills: 3726
(Headshot Kills: 3070)
(Snipers Killed: 200)
because they probaly just like me (and Star_) Like the sound and model better. Or they do like I like(d) to do, using every unlock they get :D
 
I used to use detonator because I saw no flaw, detonator jumping + detonation ability? But it turns out it has an unlisted negative attribute; if you hit a burning player with the Flare Gun it crits for 90, with the Detonator it only minicrits for 41.
In my playstyle It works out nicely since I use the normal/backburner to play pyro, so you need to ambrush people actually instead of just flame + airblast + axetinguisher/shotgun/flaregun/whateveryouuse to kill them. Hopefully this post is readable since I have slept to little in the last week.
 
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How do you figure its the i can't shoot worth shit gun? it runs off head shots to work properly...
.
my strange bazaar and this is after reseting it 2 times after reaching 3500 kills with atleast 2800 headshots each time
Server-Clearing Sniper Rifle - Kills: 3726
(Headshot Kills: 3070)
(Snipers Killed: 200)

I have met Gibus Bazzar Bargin snipers who fully charge the body shot on every Skial sever I have ever played.They just use it because it looks cool.

Oh and P.S I owned my rifle before Sniper head shot counter existed.
 
The point of the sniper class is to get quick kills from a distance. The point of the spy is to get in, get some sneaky kills, fuck up buildings, and get out. The point of the medic is to keep the team alive, not stack up assists and be MLG.

The point of the pyro class is to ambush, scatter, and confuse. You don't NEED crits to do that, and if you insist on having crits, you can use the backburner or axtinguisher.
All I'm saying is that the horrible, weapon-breaking downside to the detonator isn't even that big a deal.
Many pyros do use the axtinguisher, and have you never seen a pyro run up to someone, light them on fire with Degreaser, switch to flare gun and shoot them in midair?
 
Many pyros do use the axtinguisher, and have you never seen a pyro run up to someone, light them on fire with Degreaser, switch to flare gun and shoot them in midair?
Which is a valid but unnecessary method to play pyro. I'm not saying crits aren't effective. Just that they're not needed when you're a goddamn pyro.
 
Which is a valid but unnecessary method to play pyro. I'm not saying crits aren't effective. Just that they're not needed when you're a goddamn pyro.

If you don't have the jump on them either the Flare or the Detonator are reliable for putting out damage. I don't just switch to the axe if I can easily take them down with the Flamethrower alone, but if they notice you're there it's a good weapon to haraas the enemy.