Xtreme2damax

Gore-Spattered Heavy
I am not sure if Skial servers already disable this but I thought I would make a suggestion regarding this if it isn't disabled. I would like to suggest (if it isn't already), disabling the wait command as it allows the use of a rapid fire/detonate script for Demoman. This gives an unfair advantage to others who don't use such scripts and can be frustrating to go against Demomen that spam stickies everywhere.

Thank you for consideration. :)
 
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It doesnt really give an advantage, you can perform the same thing by pressing m1+m2.
Scripts have always been part of the advanced side of gaming with the quake/source engine.
wait is used in loads of scripts, as a lot dont work without the command, things like the jump/crouch script... most of these scripts are allowed in comp gaming, so why should they be blocked on public servers?

Valve has fixed the functionality of the sv_allow_wait_command server variable. When disabled (set to 0) the engine simply ignores and omits any wait commands that the server is given. Consequently, many scripts on this website are broken or will only function in very specific situations. This variable is set to 1 by default, but many servers base their server.cfg files off of competitive league settings, which typically disable wait commands. Furthermore, scripts that do loops (see Autopistol Script for an example) will crash your client when triggered

I'm not quite sure which competitive communities you hang out in. But I know for a fact that ugc disables the wait command, I'm gonna go take a wild guess so does the other big one there in the euro as theyre much more restrictive then ugc.
 
the demoman autodet/spam scrip doesnt work with the ugc cfg i tryed it and it kept crashing my game or not working properly (could have been my fault)
+1