Slip

Spectacularly Lethal Soldier
Mapper
Please let me know your thoughts on these maps, several years ago these maps were favorites by the regulars.

VSH Spotline Remake
https://gamebanana.com/maps/171622

vsh_oilrig_v18
https://gamebanana.com/maps/163726

vsh_citypeak_v1
https://gamebanana.com/maps/170977

vsh_arakawa_b1a
https://gamebanana.com/maps/159016

koth_nucleus

Valve map

koth_harvest

Another Valve map to consider adding?

vsh_track

https://gamebanana.com/maps/162215

vsh_top_arena_v1.bsp
vsh_tower_of_peril_redux_v6.bsp
vsh_cairo_pyramid_v8.bsp

https://steamcommunity.com/sharedfiles/filedetails/?id=2026720000&insideModal=0&requirelogin=1
 

Zeke Aileron

Gore-Spattered Heavy
Contributor
+1 for vsh_Spotline_Remake, vsh_citypeak v1, koth harvest, vsh_track.

-1 for vsh_oilrig, vsh_arakawa_b1a, vsh_top_arena_v1, vsh_tower_of_peril_redux_v6, vsh_cairo_pyramid_v8

Nucleus is a bit mixed for me...
 

herp 105.4

Rage-Inducing Forum Troll
Contributor
FF2 Balancer
the maps were removed for a reason, such as low popularity and mixed opinions

for instance, oilrig (for what ff2 has to say about it) didnt like the map when it was in rotation. granted it has been a while since it was added but i do know some people who have very strong opinions for the map

cairo was a map that i personally liked but it got removed, probably from low popularity

the valve maps are aight but personally dont like them, they might get added, might not i dont know or care for them

tower of peril? another low popularity map

go and search up all the map threads for they have good information on what maps could've/have been added
 

Glazzy

Uncharitable Spy
Contributor
No thank you... these maps were removed for a reason. I'd love to see a return of the bedroom map with the backyard, though with the teleporter maybe blocked off? That one and supermario. Those two maps were played a lot, though like I mentioned, the teleporter was the main criticism of that map.
 

Max1996

Notably Dangerous Demo-Knight
Contributor
+1 for all the maps.

Spotline, Oilrig and Arakawa, absolutely for nostalgic reasons when it comes to VSH.

For Nucleus and Harvest, because if they're good enough for Arena, they're good enough for VSH.

Finally, it wouldn't hurt to at least let newer players try out Track, Top, Tower of Peril and Cairo, even if only temporarily.
 

Iris Ⓐ

Truly Feared Pyro
Contributor
lumberyard, sawmill, watchtower, and well the only valve arena maps that matter
-1
 

ish

Uncharitable Spy
Contributor
No thank you... these maps were removed for a reason. I'd love to see a return of the bedroom map with the backyard, though with the teleporter maybe blocked off? That one and supermario. Those two maps were played a lot, though like I mentioned, the teleporter was the main criticism of that map.

Lovelyhouse and Supermario are both maps that have stalemate syndrome. They're HUGE maps and require the hale to actually double-check and search areas that players may be hiding in.
 

chairius✿

Wicked Nasty Engineer
FF2 Balancer
+1 to everything except oilrig, track, tower of peril

oilrig is godawful anyone who's played it can tell you that, too small and sucks for a lot of classes
track looks unfinished, major eyesore
tower of peril just wasn't fun, i sure do love walking up ramps for 20 seconds just to get killed immediately!
 

mub

Positively Inhumane Poster
Contributor
+1 to all of them just to see which ones would survive
 

Morshu

Truly Feared Pyro
+1 for vsh_tower_of_peril_redux_v6. But like @mub said, although they are lots of maps, I don't think adding them to see which ones end up being popoular would hurt.