Slip

Spectacularly Lethal Soldier
Mapper
Hi I fixed up vsh_dust_showdown for vsh. Please contact me if you find any issues. Download
GfdAce6.jpg

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More map screenshots

Major Changes
  • Map has been downsized by ~15%, gameplay is more condensed.
  • Hale spawn reworked
  • Sealed off buildings on map can now be entered and have been decorated inside
  • Redesigned middle
  • Tunnel removed
  • Water tower building slightly reworked and shorter
  • New POIs: Storage on roof. Big rocks with boxes and ladder.
  • Fence perimeter is made of props instead of brushes now
  • Health/ammo quantity
Fixes
  • Brush and clipping fixes
  • Occluder optimizations
  • Texture fixes
  • Some props slightly moved to facilitate rework
Rationale for changes: This map has a high hale-loss percentage due to lack of cover and excessive line of sight. Making the map smaller and adding more places allows for greater hale survivability due to line of sight breaks. Please let me know what you think, I'm open to changes!

DOWNLOAD HERE

Update (11/7/20): Map name changed from redux to deluxe
 
Last edited:
This suggestion has been implemented. Votes are no longer accepted.
might want to call it something other than redux, there's several redux dust showdowns

+1
 
I do like that this map is much more condensed, as the one we have now is way too big and you can barely get across the map without being immediately sniped. Having the extra cover on top of the reduced map size will definitely give the boss a better chance of winning.

+1
 
While the snipers still do have a fairly large sightline, its reduced height absolutely makes it less commandingand more forgiving for hale.

+1