mub

Positively Inhumane Poster
Contributor
Hale can find himself in various situations where a large amount of knockback is aiding in chipping away large chunks of his health, or simply stalling a round out. Examples include:

-Crouchtunnels such as Egyptyspot's, Cinema's, or Abandoned Warehouse's where Heavies, LC Demos, etc. are using knockback to keep him at bay
-LC Demos and FaN Scouts knocking around Hale in a 1v1, especially keeping him out of rage range
-Any clausterphobic nesting room where Hale HAS to get in, but RED is able to keep him far enough away that rage will not work

All Hales
Add a function that allows Hale to receive ZERO knockback while crouching.


This mechanic would allow Hale, in situations like these, reach his destination/target easier and faster, resulting in shorter rounds and/or a more likely win.
 
This suggestion has been implemented. Votes are no longer accepted.