Well it would involve some custom coding. You have to map the server they're on to one of the three sets and then assume the first result coming back is the ID then append the ID to the end of the HLStats URL. This would involve the report plugin to query the HLStats DB. Might just be better as a web service to call.I was thinking of suggesting the same thing, but wasn't sure if it would be possible to be done.
Would certainly be helpful.Would be handy when you want to see their chat log and stuff.
Shouldn't be too difficult to just stick the SteamID into this link.Well it would involve some custom coding. You have to map the server they're on to one of the three sets and then assume the first result coming back is the ID then append the ID to the end of the HLStats URL. This would involve the report plugin to query the HLStats DB. Might just be better as a web service to call.
Well what I'm saying is that there are multiple sections and there's a different ID. We would have to match the right one. Not difficult, but still requires a bit of development.Shouldn't be too difficult to just stick the SteamID into this link.
For example:
http://www.skial.com/stats/hlstats.php?mode=search&q=STEAM_0:1:27332147&st=uniqueid&game=
Then it would bring up the profiles for all possible profiles.
True, but at least if what I linked to was automatically generated it would be a step closer than where we are now. We'd at least be presented with the user matched by SteamID, even if we have to figure out which game type we're looking at.Well what I'm saying is that there are multiple sections and there's a different ID. We would have to match the right one. Not difficult, but still requires a bit of development.
I actually already managed to do this by scraping the page. So it's definitely possible in a PHP context. I have no clue about SM plugins though.True, but at least if what I linked to was automatically generated it would be a step closer than where we are now. We'd at least be presented with the user matched by SteamID, even if we have to figure out which game type we're looking at.