but it doesn't matter. because it's deathrun. you dont even need weaponsBecause it's unnecessary, and people will bitch and complain like there's no tomorrow.
I agree. But people like seeing their custom loadouts, etc. So making it melee only would just cause a shitstorm.but it doesn't matter. because it's deathrun. you dont even need weapons
everything causes a shit stormI agree. But people like seeing their custom loadouts, etc. So making it melee only would just cause a shitstorm.
We only need shields disabled, sandviches, fishcakes, dalokah's bar,
and the engineer on 1 or 2 maps. Every other class is fine.
Yeah, the engineer class needs to be disabled on dr_forest.Guys, we're also missing out on a BIG problem.
On some maps, you can get behind the wall that kills you if you take too long. (A dick, train, Trololo face, etc.)
it's only on a few maps that they can survive indefinitely in slow kill traps.why not just disable engy on all maps.
1) Seriosly? Then you should really begin to get some reflexes. I always leave traps behind to get the chargers and then come back to kill 5-8 people in a row that think the trap is already used.sometimes it is near impossible to catch up to a charging demo man and when you do all the runners behind him can pass 3-4 traps
Funny, we still have to get rid of the amp and bushwacka xDhow bout we just do this?
why the amp & bushwacka?Funny, we still have to get rid of the amp and bushwacka xD
amp for the taunt, and bushwacka breaks that map that's all white to HELL.why the amp & bushwacka?
oh, factory? They can really only skip a few traps without dying. The cozy camper heals very slowly.amp for the taunt, and bushwacka breaks that map that's all white to HELL.
they can skip all of the traps AND if they have the cozy camper., heal themselves
and cross bow medicsoh, factory? They can really only skip a few traps without dying. The cozy camper heals very slowly.
dr_dustThere's another one where you can get behind the king, I forget what the map is called though.
Is it still possible to get behind the train in dr_slay?dr_dust
as for dr_forest, the giant pingas stops before passing the exit, preventing anyone behind it from winning (similar to the train in dr_slay). and if anyone gets behind it before the death doors, they'll die there, since "the mighty boiyoing" (as I've heard it called one time playing) enables a trigger_hurt block (placed to kill anyone by where the logs start) that extends to the main path.
one big problem is that if a medic ubercharges under the helicopter, they glitch through the map and have to suicide (or get slayed). since ubercharge breaks several traps in dr_forest, I suggest disabling them in that map
Yes, youy used to be able to use the sandvich, but now medics can do it.Is it still possible to get behind the train in dr_slay?