BryceM

Banned
Ever since my return to DR, the limited amount of maps is somewhat upsetting. I understand that some people did not like parkour maps, and I understand why, but it seems to me that the removal of these maps caused more harm than good. For one, for as many people who didn't care for parkour, many people (myself included) loved them. The creation of a parkour only server just complicates things, and it's understandable why many chose to stick to the regular server, even with the removal of the parkour maps. For many people (such as myself), parkour dr maps where what helped us get better at the game. Yes, I will admit certain maps were a bit too focused on the parkour aspect, but maps like Technoir, Neonoir and Scooby perfectly balance parkour and deathrun in my opinion. Without sounding like an asshole and saying "skill issue", I feel like the removal of these maps was done for the wrong reason, and I wish they could be re-added. Maybe implement a vote system on the discord or on here to see what maps are most liked?. Maybe put the most popular parkour maps (tech, neo, scooby etc) into a poll, and the one with the most votes gets added to the main server for a bit, and if enough people are fine with it staying slowly more will be put into a poll and re-added?.
 
1760395761635.avif
 
Still keeping it at -1.

Nothing personal; I'm just speaking from my own experience while on EU.

Maps that were frequently visited on US were not the same on the EU server. Different culture, and I am not moving the goal post to explain why on this.
It will revert the US server to 12 hours as it once was. But worse, no EU players in the EU server to set aside differences.
You're asking for the player base to be halved. This was when EU was active. Goes back to this, and we are in a full circle again.

1760393983879.png



Should I also display Surf's chart when players fall into a fad and shun new players for "skill issue"?
surf is a different gamemode? What? This is not difficult to understand
 
surf is a different gamemode? What? This is not difficult to understand

Surf requires the same mechanisms as most parkour maps contain. (Strafe)

If the mechanism were capable of being learned, new players would be having fun in Surf. But they are not.

This results in those who know how to perform on those maps will participate like crazy now.
But life goes on, and they will carry on. Gradual decline occurs. It's subjective whether new players will want to learn or not.
You can say you did. I can say I can try! But the will to do so is up to the new player. We can't be certain.

And with the common saying "skill issue" being adopted, I'm willing to doubt this will be beneficial.
I'm not trying to be a pain in the ass about this either.
If there were a guarantee that new players would be content to be in them, then do so, please!
 
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Surf requires the same mechanisms as most parkour maps contain. (Strafe)

If the mechanism were capable of being learned, new players would be having fun in Surf. But they are not.

This results in those who know how to perform on those maps will participate like crazy now.
But life goes on, and they will carry on. Gradual decline occurs. It's subjective whether new players will want to learn or not.
You can say you did. I can say I can try! But the will to do so is up to the new player. We can't be certain.

And with the common saying "skill issue" being adopted, I'm willing to doubt this will be beneficial.
I'm not trying to be a pain in the ass about this either.
If there were a guarantee that new players would be content to be in them, then do so, please!
tbf, and I'm not trying to be a dick, but "skill issue" is an issue with certain players. Any gamemode/technique that has a slight learning curve is instantly offputting to them. Not all, but definitely some
 
Surf requires the same mechanisms as most parkour maps contain. (Strafe)

If the mechanism were capable of being learned, new players would be having fun in Surf. But they are not.

This results in those who know how to perform on those maps will participate like crazy now.
But life goes on, and they will carry on. Gradual decline occurs. It's subjective whether new players will want to learn or not.
You can say you did. I can say I can try! But the will to do so is up to the new player. We can't be certain.

And with the common saying "skill issue" being adopted, I'm willing to doubt this will be beneficial.
I'm not trying to be a pain in the ass about this either.
If there were a guarantee that new players would be content to be in them, then do so, please!
1760423664420.avif
 
There are two different arguments being made here

Disclaimer I’m really really drunk right now. So drunk I don’t trust myself to walk upstairs

1. There is definitely correlation shown through the graphs and timeline of events

2. But correlation =/= causation

3. There is random screeching from either safe making their argument against that causation being related to correlation or if there is correlation to begin with
 
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Reactions: Winnie
Still keeping it at -1.

Nothing personal; I'm just speaking from my own experience while on EU.

Maps that were frequently visited on US were not the same on the EU server. Different culture, and I am not moving the goal post to explain why on this.
It will revert the US server to 12 hours as it once was. But worse, no EU players in the EU server to set aside differences.
You're asking for the player base to be halved. This was when EU was active. Goes back to this, and we are in a full circle again.

1760393983879.png



Should I also display Surf's chart when players fall into a fad and shun new players for "skill issue"?
totally not biased at all hahaha