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Its probably just me, but I get the feeling the Pyro is actually a bunch of small Asian sweatshop children in an asbestos suit working for the highest bidder who pays them 30 cents an hour.
He is not the sweatshop children, but the guy who runs the sweatshop!
 
On a side note, I think I've given Jonathan more informative ratings than Dave has given winning ratings.
 
Pyro is poopie Joe, he has been mutated by the missing australium that he stole for saxton hale, after the explosion.
 
Look what I found while playing around in SourceSDK/HLMV:

XiAPB.png


Interesting, eh?
This is what's in the folder.

lzATH.png


Now if I load the Pyro's model (doesn't matter if it's hwm or not, but they use hwm in the Meet videos):

xAFBC.png


GAbaY.png


Now if I load that pyro.mdl in the \pyroface folder as a weapon:

DTXqM.png


hwlwt.png


I get this:

VATzX.png



As you can see, the Pyro's mask obstructs the face.

HIqkg.png


We get this:

NQDOM.png


0UC1k.png



Don't know if it's a fake or a placeholder. But the pyroface folder wasn't there before if I recall correctly.
 
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I can check up on this in a couple hours. I really want to know if they have multiple/high quality animations already. Seems odd that Valve would be this careless though.
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