People who play Mercy very well should get special awards. I suck at playing her but love having a good one on the team, most teams would probably fall apart without her
Or you could have two good Lucio's on your team and have the speeds and heals
 
II wonder what they're gonna do with Widow. Headshots are already hard enough if you are a safe distance away.
Maybe buff the poison mine :-DDD


They're gonna buff or nerf d.Va?
widow is getting nerfed. She's pretty op in her current state and it mostly stems from her ability to hit a 150 body shot then follow up with her smg to kill pretty much anyone who isn't a tank
 
widow is getting nerfed. She's pretty op in her current state and it mostly stems from her ability to hit a 150 body shot then follow up with her smg to kill pretty much anyone who isn't a tank
UPc6yzl.jpg
 
>loot boxes on saturday were sprays and profile icons
>loot boxes yesterday were sprays and profile icons
>loot boxes today were sprays and profile icons

END MY LIFE
 
When you show your ult status is it only visible to you, cause I've asked so many times for my teams ult stat and I've never gotten a reply.
 
People who play Mercy very well should get special awards. I suck at playing her but love having a good one on the team, most teams would probably fall apart without her
i was a horrible Medic in Team Fortress 2, but in Overwatch i'm surprisingly great at Mercy. She's overcome Junkrat as my favourite and most played
 
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because unlike medic she can be pretty hard to actually hit because her flying around and being able to hide behind character who were actually made to be hidden behind
 
because unlike medic she can be pretty hard to actually hit because her flying around and being able to hide behind character who were actually made to be hidden behind
i mean not just in survivability, but also in actual combat. I was a shit battle medic in TF2, but as Mercy, when i'm in a pinch, i can get some pretty clutch kills with my pistol while i'm awaiting backup
 
http://www.pcgamer.com/overwatch-pa...tm_source=twitter&utm_campaign=buffer-pcgamer
The nerf to the Overwatch gunfighter McCree that Blizzard talked about a couple weeks ago is now official. Patch notes posted today on the Battle.net forums say that McCree's alt-fire damage has been decreased from 70 to 45. Interestingly, his time before reloading has been decreased as well, from .75 seconds to .3 seconds, so unless I'm misunderstanding how this works, he'll doing less damage per attack but can pull off more attacks in the same window of time than he used to—an interesting bit of balancing.

"McCree was performing too well against all targets, making him feel like a must-pick in many situations," Blizzard wrote. "By reducing the damage of his alternate fire, McCree is now significantly weaker against tanks like Roadhog and Reinhardt, but still maintains his lethality against smaller targets like Tracer and Genji."

Widowmaker has also been changed: Her sniper fire base damage has been reduced from 15 to 12, the headshot multiplier bumped from 2 to 2.5, her ultimate charge cost has been increased by ten percent, and players will no longer be able to re-enter sniping mode until after the “exit sniping mode” animation has completed.

Blizzard explained that Widowmaker was toned down because she can sometimes feel "unstoppable," even if she's only landing body shots. "The changes to her alternate fire weaken body shot damage while leaving her headshot damage unchanged," Blizzard wrote. "Additionally, we felt her Ultimate ability, Infra-Sight, was coming up a little too frequently, especially considering its impact on the game."

The patch will also improve “High Bandwidth Mode” stability in custom games, keep Mercy from charging her ultimate if her target is firing a shield or ice wall, prevent Reaper from teleporting to “unintended locations,” and fix some line-of-sight bugs in Dorado.

YYEEEEEEE
 
the nerf to widow inadvertently buffed zenyatta because the base damage was reduced on her shot. now a fully charged body shot leaves him with a whopping 30 hp to spare :)
 
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All other classes can be damaged by their own explosives, I don't see why widow should be a exception to something like that mine
I've had many times with soldier and junkrat where I shot at my feet but didn't hurt myself nor did I get blasted away, but sometimes even if I stand on the exact same spot it does hurt me. I feel like this is a bit random.