We do not have a set rotation. The next map is chosen randomly at the end of the round.
I don't know if you exactly understand. At that very end of the round, when the scoreboard is displayed and all players must freeze, some people type !nextmap or /nextmap to see what map is going to be loaded next, not to see what is next in the rotation.
This should work on random rotations as well.
We do not have a set rotation. The next map is chosen randomly at the end of the round.