• Please go to our Discord or SteamRep for trading. Bans and appeals go HERE

door

Somewhat Threatening Sniper
So basically, in ff2, we all know the gunslinger went back to its original state. Heres what I think would work if we got our jump boost and/or health boost back

+85 total hp added
+Higher jump boost

-Cannot take knockback from sentry
-Mini sentry damage reduced to 5 from 8
-Mini sentry cannot mini crit/crit
-Engineer cannot overheal
-Health pack give 50% less hp
-Medics heal 50% slower

Overall, pre nerf gunslinger was fun but unbalanced because as herp said, you could literally get 3k damage for free. I think these downsides would make the gunslinger fun and balanced to deal with.
 
i mean, gunslinger is fine atm and these changes still wouldnt hinder an engi getting a free 3k damage, just makes it more annoying and makes it harder to mini jump

balancing is a fine art, and im not an artist, im an autist so this will go well