I've used short circuit to limited success. The point is, if something keeps happening over and over and over again, it is clear there is an imbalance.
It is literally inarguable.
I'm bored at work so shooting some hypotheticals here for the argument:
16 v 16 - 3rd Stage.
Full teams on both sides with lets say about 2-3 people who are higher up on the leaderboards of Skial and play this map religiously on red side playing medic with Kritzkriegs. Seeing them designate their dopamine machines (Demo/Soldier) and prepping for the round to start.
On average, assuming their medics are consistently healing injured people, can get an uber charge in about 45 seconds as compared to a normal stock uber's 60 seconds. (This is just easy math for the +25% ubercharge rate of Kritzkrieg.)
What do you or your team do during the grace period of an enemy's Kritzkrieg charge? After its used, regardless if you lived or not, gives your team about 30 seconds to do whatever with afterwards. (Running back into place from avoiding nades, teleporting onto frontline from spawn, building stuff at spawn, building uber, etc.)
A stock uber medic can be 25% uber charged by the time they get to the frontlines of 3rd stage while just healing folks on the way if they're walking. (Both blue and red.)
You lost 2nd or 3rd street, fall back and let them overextend to hopefully take them out while ubers are not charged.
Also, you instantly respawn. As you die, they finish their kritz, you tele back to the frontline, cool they got 1 kill from you and you're still holding the frontline with your team shortly after.
Like this is a debate of taking already a odd rock-paper-scissors game of Dustbowl's Map design, TF2 class mechanics, and a player's skill level;
But now: add 8 more players, quicker respawns for both sides, and the already set notoriety of Dustbowl's flaws makes the whole debate of nade-spam a crapchute.
This server is usually my go-to just for hanging out with folks I've met, I'm just numb to the 3rd stage shenanigans and will press on regardless if a krits/demo combo is there or not.