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You mean so that people that only have 500 AP can bitch about loosing 50% of it daily? Sure.

The decay system keeps people active, it's good as is.

There's a little to be said about a percentage up to a point. Say, it's normal(5% each day) until 3000 ap, but after you exceed 3000 AP, you can't lose more than 150 AP a day. /shrug

(Do keep in mind this barely does anything to me; I don't really play enough to get 150 ap/day lol)
 
There's a little to be said about a percentage up to a point. Say, it's normal(5% each day) until 3000 ap, but after you exceed 3000 AP, you can't lose more than 150 AP a day. /shrug

(Do keep in mind this barely does anything to me; I don't really play enough to get 150 ap/day lol)
I edited my previous post, which should address this one.

You mean so that people that only have 500 AP can bitch about loosing 50% of it daily? Sure.

The decay system keeps people active, which is pretty much what ap is for. Making it easy to keep a lot of points and have all the commands doesn't benefit us, having people that will remain active enough to keep their commands does.
 
There's a little to be said about a percentage up to a point. Say, it's normal(5% each day) until 3000 ap, but after you exceed 3000 AP, you can't lose more than 150 AP a day. /shrug

(Do keep in mind this barely does anything to me; I don't really play enough to get 150 ap/day lol)
Wait, so i could stop playing for like a month at 20k ap and come back and still have an assload or something? Damn