Adora

Sufficiently Lethal Scout
Contributor
There's two particularly troublesome spots in the auto-generated nav mesh on 2fort. This is an easy fix and would help bots navigate correctly for a better user experience.


Fixing the issue with the stairs is as simple as removing the affected areas of the mesh (or marking them as avoid areas):
4880f71c111b8fd5acf2d8fff2f5184f.png

As for the grate, here's how I fixed it. First, here's what it looks like now:
d69d2f351e002a50289ad57ed9ecdc62.png
You can disconnect all vertical connections in this area, and then split the yellow square into three segments:
579878790f95fbe968ebd34afecf14f7.png
Then it's as simple as connecting the pathways to the middle segment:
2b2f97af617f5de7c5c11e8287232137.png
 
This suggestion has been implemented. Votes are no longer accepted.
And while we're at it could we fix the problem where, on the last point of Upward, bots decide it's a good idea to have a corner-orgy on the balcony?

EDIT: Found this