goldencheeze
Sufficiently Lethal Scout
not a balanced map, bosses that dont have stuns or kb immunity like my main just get destroyed, matches take a long time; Vents just don't work well in FF2, in VSH that's a different story.
Agreed. We must initiate the summoning circle for separate map pools.This is why the map pool needs to be split between VSH and FF2. This map works completely fine in VSH while it apparently doesnt work for FF2.
Unfortunately this has been suggested numerous times and Bottiger declines them for whatever reason.Agreed. We must initiate the summoning circle for separate map pools.
leave it on vsh then but not ff2 vsh games last long anyways-1
I like the map on vsh2 :^)
The problem is that it would only be possible if we have separate map pools, and that suggestion keeps getting declined.leave it on vsh then but not ff2 vsh games last long anyways
Sad.The problem is that it would only be possible if we have separate map pools, and that suggestion keeps getting declined.
Agreed. We must initiate the summoning circle for separate map pools.
You can pick your boss so there's no reason for you to pick a boss that cannot win on a specific map.
This is another reason why FF2 is impossible to balance for, the difference between bosses are too much.
It doesn't make sense to me to remove maps/map features to suit every possible FF2 boss.