Enraged Blood

Truly Feared Pyro
Mapper
Ok we all thought a parkour server would be good, however it kinda failed since it wasn't properly advertised enough, the activator being a bot, prefix's changed, etc . Not only that, Deathrun has gotten too EZ since all of the deathrun platforming maps are gone and now you can just ez beat it by being a cloaked spy and giving yourself a freerun!


So i thought of it as a better idea if skial will add 2 platforming deathrun maps from their choice, but by the next month the 2 platforming deathrun maps that were just added a month ago get replaced with 2 new ones, and repeats itself!


Here is an example:

On the first month we get dr_neonoir and dr_technoir
On the next month we get dr_simulacrum and dr_cybertower which will replace dr_neonoir and dr_technoir
On the next next month we get dr_spinner and dr_outrun which will replace dr_simulacrum and dr_cybertower
On the next next next month dr_neonoir and dr_technoir which will replace dr_spinner and dr_outrun

And it repeats

The limit for the hard maps will be at 2(Due to atleast some shit happening with skial players rn)

Oh and before people go:
"Parkour maps are going to kill the server so -1"

Not true, A difficult map can't be the reason why a server dies

According to Panda stats. dr_neonoir is one of the most 2nd popluar maps in their server. So how will that kill deathrun if neonoir is one of the top maps on panda.

https://hlstats.panda-community.com/hlstats.php?mode=maps&game=tf54

And as of now dr_bearun and dr_waterun are the popular maps on Deathrun Panda's Gametracker

https://www.gametracker.com/server_info/95.156.225.36:27095/


"THEY'RE TO HARD -1"

This is just pure skill issue, imagine a parkour map getting removed because its difficult, this honestly fells like players just don't learn on how to practice parkour skills and just seems like they want a freerun all the time.


Overall, i fell like some challenge should be brought back on deathrun! Im kind of sick of just DR being too easy as it seems.

Credits:

Inspired by InfintyGene's Suggestion: https://www.skial.com/threads/map-rotation-idea-for-older-deathrun-maps.112573/
 
Adding on to this


"THEY AREN'T DEATHRUN -1"

Ok, you do realize that those parkour maps have traps right. They're just harder variants of death run. I mean technoir had a fair amount of traps and so does waterun and simulacrum. Hell, even cybertower and spinner had a fair amount of traps too. You can't just bitch about a map not being DR because its hard, if it doesn't have traps and its all about parkour or something else not related then boom its not DR.

And quite hyproictal that there's 2 maps that were added but don't relate to the game mode


The peter griffin fnaf map in ZE isn't ZE at all and its mostly just Five Nights At Freedys.

Deathrun Minigames isn't even deathrun too, yet its on the DR server. (I don't think minigames is bad, the map is fun but it isn't deathrun)



So how come parkour maps are removed because they aren't deathrun when most have a fair amount of traps. While 2 maps i mentioned that aren't related to their game mode get to stay. This is fucking hyprocital honestly and its just an excuse to shame hard Death run Maps.

I mean if you're removing maps that are not associated death run maps, then shouldn't minigames go and have its own server called "Skial Minigames"
 
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