★Major Pootis Steeljaw☆
Notably Dangerous Demo-Knight
OPM:
+ Oneshot's any class, no matter what.
+ Glide Capability.
+ Rage negates all knockback temporarily.
- Low HP to counteract his power.
Rock:
+ Oneshot's any class without Overheal, makes Heavies, Pyroknights, and Backup-Banner's to an extent irrelevant.
+ Rage negates all knockback temporarily.
- Slow Speed to counteract his power.
Doomguy:
+ Oneshot's any class without overheal, makes Heavies, Pyro's, DR spies, Banners, and bonk useless with powerups, and with base kits.
++ Godlike difficulty is pointless as doomguy still has powerups. Thus making it irrelevant.
- There is nothing to counteract his power. Rage still blocks sentries, but doesn't give knockback immunity.
Edit: I'm suggesting that Doomguy's Godlike mode requires a fix. And that something needs to be done with a penalty, so that he'll be on par with Rock, and OPM. Because nobody likes dying to minicrit rockets and shotguns, right?
+ Oneshot's any class, no matter what.
+ Glide Capability.
+ Rage negates all knockback temporarily.
- Low HP to counteract his power.
Rock:
+ Oneshot's any class without Overheal, makes Heavies, Pyroknights, and Backup-Banner's to an extent irrelevant.
+ Rage negates all knockback temporarily.
- Slow Speed to counteract his power.
Doomguy:
+ Oneshot's any class without overheal, makes Heavies, Pyro's, DR spies, Banners, and bonk useless with powerups, and with base kits.
++ Godlike difficulty is pointless as doomguy still has powerups. Thus making it irrelevant.
- There is nothing to counteract his power. Rage still blocks sentries, but doesn't give knockback immunity.
Edit: I'm suggesting that Doomguy's Godlike mode requires a fix. And that something needs to be done with a penalty, so that he'll be on par with Rock, and OPM. Because nobody likes dying to minicrit rockets and shotguns, right?
Last edited: