mr enderman 22

Notably Dangerous Demo-Knight
https://gamebanana.com/mods/474549
1755457619953.avif
 
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Was the exploit addressed where the round could last forever if Red were in Hale's room?

I had footage when Hale let us in one time, but when the motivator passed, we didn't die. The round didn't end if all on the main course died also.
The round could last infinitely if Hale didn't choose to kill whoever was in their spawn room.

AKA: the ancient memes fix with demos being with hale
 
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Nope. Ill probably do that later though.

But, I did change it so that reds cannot join hale's room as often as they did before, so at least theres that.
 
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Also thanks to everyone who wants the map back in, but to be honest, i dont want to force skial to readd this map, due to constant problems with it i dont want it to be readded every half a year right after the update just for it to get nuked after a week. This time should be fine, but i think other maps should get a higher priority.
I tested this version a lot, but as usual i cant guarantee everything is gonna be alright with it. Ill be testing it even more since its out now, but tbh im fine with whether it gets readded or not.