Recently, quite a few people (including myself) have been complaining about Saxton capping when there are still three people left, ending the round before those three got the chance to (possibly) kill Saxton. I'm not sure what exactly could be done, so basically I'll put out a few options.
1). Disable the point. This could also end badly, say if a scout ran around endlessly not even shooting you so you can get rage.
2). Change the needed players left to 1. I feel this may be the best option, so if there is that one pesky scout that runs around, Saxton can end the round so the rest of us can play.
3). Whatever your suggestions are. I'm mostly making this thread to see what the majority of the Hale players are wanting.
Fell free to post opinions and all that jazz.
1). Disable the point. This could also end badly, say if a scout ran around endlessly not even shooting you so you can get rage.
2). Change the needed players left to 1. I feel this may be the best option, so if there is that one pesky scout that runs around, Saxton can end the round so the rest of us can play.
3). Whatever your suggestions are. I'm mostly making this thread to see what the majority of the Hale players are wanting.
Fell free to post opinions and all that jazz.