Winnie

Spectacularly Lethal Soldier
Contributor
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This suggestion is a reflection of various players who have been requesting it in the EU server. Players come in and out, wondering if Bhop is enabled.

I am neither for nor against Bhop, but rather to analyze how the community feels about whether this feature should be added or not.

Could this feature be purchased with credits for a brief time instead, if that is possible? (i.e.: 100,000 credits = 30 minutes of Bhop enabled?)

If you +1 and want Bhop to be enabled, why?*
If you -1 and DON'T want Bhop to be enabled, why not?*

* Simply stating +1 or -1 will not be taken into consideration without explanation. US DR players are welcome to discuss.
 
-1
Makes the gamemode too trivial, there aint a way to make this work
also a lot of people just abuse bhop on panda so we can fully expect how things would go here
Juking out traps is already possible without bhop so why should the gamemode be completely runners sided now
 
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-1 because most maps on this server are flat and that allows players to just fly past the activator at MACH FUCK and that's not fun. It's not even Deathrun anymore. Just go to a bhop server.
 
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No. It increases the difficulty of playing the activator, an already unpopular role from my perspective. I could go on talk about trap design, maps and stuff, but best to keep it short.
 
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-1
It's annoying enough to deal with Powerjack Pyros and Escape Plan Soldiers when I play as Sniper or any slower class. Of course, bhopping wouldn't automatically be a requirement if it were to ever become a thing on Skial, which I don't think it will, but it will make it near impossible for those who dislike it to win a single round of DR. Other people will just zoom past traps and steal the victory every time. Again, which I already have to deal with normally. No, thank you.
 
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-1

Panda already has a massive problem with bhop with everyone nullifying the deathrun part of every map to exist. Skial doesn't need that.
 
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+1

(Ik im going to get dogpiled for this but whatever)


Personally its a nice feature from panda and its a good counter if you don't wanna walk boring 24/7. Before people can say u "zoom through traps" then that's hard to even pull because u need alot of skill to pull it(unless if your map is a long pathway without any stalls) Besides their would be a rule for BHOP on not skipping traps just like how its pulled in Panda!(I tried that on most maps, and i got my ass caught still)

I would love to see map speedruns lol on freeruns and it may also help with Heavys which are the slowest class and get outclassed by powerjacks pyros!

Either way, its not like i have a VScript for it and can just snoop that into the map just like how i did it with admin room!

I mean, it wouldn't hurt to give a test run for a few days!
 
-1 Say what you want about bhop on panda but the fact they have many more difficult maps at least partially justifies it

On Skial with it's easier maps Death already rarely wins on a full server and this would change it from difficult to nigh impossible
 
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+1

(Ik im going to get dogpiled for this but whatever)


Personally its a nice feature from panda and its a good counter if you don't wanna walk boring 24/7. Before people can say u "zoom through traps" then that's hard to even pull because u need alot of skill to pull it(unless if your map is a long pathway without any stalls) Besides their would be a rule for BHOP on not skipping traps just like how its pulled in Panda!(I tried that on most maps, and i got my ass caught still)

I would love to see map speedruns lol on freeruns and it may also help with Heavys which are the slowest class and get outclassed by powerjacks pyros!

Either way, its not like i have a VScript for it and can just snoop that into the map just like how i did it with admin room!

I mean, it wouldn't hurt to give a test run for a few days!
The bhopping rule to skip traps doesn't actually apply to speeding through them btw, only using the bhop to find a way completely around them such as bugs/exploits with bhop itself, I only know this as I talked to staff about it before in the past.