-1
I honestly can't see myself enjoying this map. Like Saturation said above, this map is kind of a mix of themes and can't seem to pick one. It is also just a corridor, but with minor details added. The only section I really like is the office bit, and I like how it goes upside down. It's creative. But everything else is "meh" to me. It's an amalgamation of Ancient Memes, Pyramid Cat, Raiders, and Bootcamp IMO. Not to say those maps are bad, but... it's not the most unique theme-wise (if there even is one).
The map's motivator is also really fast, for whatever reason. I barely made it halfway with Sniper's speed and it'd already caught up to me and I died. It should be made a lot slower, or spawn much later, considering the length of this map.
I think there should also be more actual minigames. The fact there's 3 neutral end options (instant win, 50/50, humiliation) makes this map kind of stale IMO. A lack of creativity, if you will. The 4 square is kind of unique, but again, stale. Not very engaging for the players---they literally just stand there and gamble to win. And the arena's ok, but I think where it failed was the flashing lights. The textures are annoying to look at and the extra flashing makes it even worse. The area for the arena also feels a bit cramped; the size should be increased a little.
Yes, there's room for improvement in later updates, but I feel like to make a better map out of the current state this one's in, you're better off making another map entirely, with a more focused and specific theme rather than... y'know, whatever this map's theme is.
Also, there are way too many breakable wall transitions. I found that to be pretty annoying in other maps, as players end up just hitting each other instead of whatever they need to break (for example, they were also prominent in Dustgrowl and just stalled RED if anything). It'll probably be no different in this map.