Bigunit

Truly Feared Pyro
I suggest adding the option to play 2v2 in Class Wars round mode where each team consist of two different classes.
It will be completely random. This will add Huge strategic depth, many and many combinations with unique interactions.
For example: Red team will be Soldier and Heavy, while the Blu team could be Demoman and Medic.
Player will be able to change between those 2 available classes during this special round.
PbEFsKQ.png

R28r3Ao.png


There can be 2 possible ways to turn this plugin on during the game:

- ) Random 2vs2 ClassWars round

It will be the same method to start the special round similiar to already existing Medieval Mode. A very rare random chance for this round to happen.

-) Make people decide it

E4zJdhV.png
yqhOCK2.png

 
I don't get the point of this. If you want strategic depth, why don't you just play on a non-classwars servers where you have 9 classes worth of "strategic depth"?
 
I mean it adds new feelings from the classwars. After playing for a while you already know the outcome of the round depending on the classes on each team. But what if you could cooperate with another class? Work together in order to achieve a victory. It can even teach you how to fight against each combo working together in normal game.
- Engineers and Pybros fighting against Demomans combining with Pocket medics.
- Heavy&Medic combo VS Scouts and Soldiers.
- Medic and Pyro vs Heavy and Sniper
- Spy and Heavy vs Sniper and Engineer > Spy is the weakest class in classwars, but Heavy is super weak against sniper and a huge Nest of engineers, so few spies will help to push the defense stabbing snipers and sapping buildings while Heavies take the advantage of this and push. Engineer is a power class but he can't stand for so long against heavies, so the Snipers will help hold the line since he counters Heavy hard, so Engineers will protect sniper from spies by their sentries. This is an example of how this can be fun and diverse.
It adds so many variability and interest in how it will all develop. Each class helps each other using their strengths and weaknesses to defeat the other team which is trying to adapt to the current situation as well.
In normal Casual it's not even close to these feelings and gameplay.
 
Last edited: