Recent content by Zeek.

  1. Z

    Declined [VSH] Make camping for extended periods of time as hale slayable

    Pyros don't have access to every route tho, like the back caves on both our crevice maps, or enough airblast to take Hales out of the back tunnel on weapons depot, etc.
  2. Z

    Declined [VSH] Make camping for extended periods of time as hale slayable

    +1, players start to leave or lose interest in the game fairly often, sometimes friendlying into next rounds until the server decays.
  3. Z

    Approved vsh_space exploit needs fixin'

    If the map is taking a long time to compile it's probably because it has leaks. I'm guessing this map was decompiled for edit? I'd suggest just removing and remaking the whole skybox in order to avoid the leaks (the map size is huge!) and setting a single property to the bottom floor to damage...
  4. Z

    Approved Return medic's overheal on VSH

    The quick-fix attributes were the ones that allowed medics to self heal/overheal themselves while deploying uber (without changing weapons). Cream Tea is right, while they seem to be testing new ways to balance the game, the new builds have a tendency to go back and forward and in Skial's server...
  5. Z

    Approved Map suggestion for Saxton Hale Mode

    4 other players I've asked also have missing textures, and +1 to all mentioned above.
  6. Z

    Approved Return medic's overheal on VSH

    Thanks for updating VSH to the newest version, it fixed spys' DR and some other issues. However, currently medics do not overheal themselves as they used to in previous versions. I think Skial already had a revision on this a few months back. Currently most VSH servers do have this feature...