They can use it too if they are tired of the voice communication is being clogged with someone not serious to use their mic for communicating.
Skial's stance on music micspam as I see is left to the players to decide if they want it or not by voting.
There's exceptions like trade servers where...
Oh sorry, I'm not a native English speaker so I apologize if you don't understand the post.
I'm asking if you can establish contact with your internet service provider and ask them if they use carrier-grade NAT (https://en.wikipedia.org/wiki/Carrier-grade_NAT)
I'm a bit fuzzy on the details but...
Can you confirm if your ISP is using carrier-grade NAT? This sounds like a case of that happening.
If that's the case you can't portforward and you need to tell your ISP to give you a public IP address so you can portforward.
Carrier-grade NAT is a way used by ISPs to deal with the exhaustion...
I decided to help out with this issue even though I don't have much experience in editing surf maps but this seemed like a simple enough problem to solve so here's an image showing how I changed it:
Is this sufficient enough? Or should I remove it completely?
Let me know.
Like you hear people do complain about aspects of the maps plenty of times they play but that doesn't mean they don't exactly dislike playing on them given that those "shitty" maps still exist in the servers so it most likely means they are popular enough to stay given that Bottiger hasn't...
What's the situation for your gameinfo.txt like?
Does it look like this?
"GameInfo"
{
game "Team Fortress 2"
type multiplayer_only
nomodels 1
nohimodel 1
nocrosshair 0
hidden_maps
{
"test_speakers" 1
"test_hardware" 1
}...
How do you install custom content inside the folder?
Do you follow the proper folder/file structure as you are told in the readme.txt inside the custom folder?
When the game boots, this folder is automatically scanned for VPK files or
subfolders. Each subfolder or VPK is added as a search path...
Uhh, what?
The custom folder works and Hammer was updated to work with Steampipe and it's waaaaaaaaaay better for organizing your content than using tf/materials etc...
These maps were suggested before and haven't been added.
Bottiger said he would take a look and add the maps suggested in the thread if they are popular enough to be added.
Link to his post
Link to the suggestion thread
Zelda_ww was added in and removed shortly after because it was unpopular...
@Bottiger
Could use your input on this since you are the one with the data after all.
Is vsh_project_powerup_a20 unpopular?
If it's causing servers to empty out rapidly or being rtv'd successfully way too often, I'm perfectly fine with it being left out of the map rotation.
I'm currently in...
The paths are wrong due to you manually adding the props instead of using the scan feature, it's supposed to be:
/materials/models/props_mvm_us
/models/props_mvm_us
Few things you can do:
Use the scan feature on the folder into tf/custom to have VIDE automatically detect the model files like...
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