-Wolfrenium-

Uncharitable Spy
there is a problem with demopan, that needs to be fixed, he has infinite charge, people just spam it and has a very elevated speed, ha can easily beat hatsune miku (*cough* still VERY unbalanced *cough*) in speed, is there a way to make a limit, in which each charge cost, i dont know, 5% of rage and has a limit like super jump (you have to wait "x" seconds to use the charge" or something like that, because with its charge can easily outbeat sentries, reach you at a great distance and with his normal rage, well you will be dead
is there a way to make the suggestion above, pls bottiger?
 
Charge is way too abusable, and super op on some maps such as turret testing, because of charges on straight lines.
 
There isn't an option to add a cooldown to the charge.
Is there a way to remove the line of the hability to "charge" and add a charging targe to the boss? With tweaked stats like less cooldown time and things like those, i think the line is there, ¿where can i find the boss cfg so i can help?
 
Is there a way to remove the line of the hability to "charge" and add a charging targe to the boss? With tweaked stats like less cooldown time and things like those, i think the line is there, ¿where can i find the boss cfg so i can help?

Exactly, instead of assigning reload to charge, maybe give demopan a shield instead and edit its attributes to charge faster; stock charge rate is pretty slow. This would give demopan a bigger incentive to save charges, and maybe it can even damage, but slightly.
 
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i tried to tweak it the most i could, i removed the "ability7" that is the infinite charge button and tried to ad a charging targe as second weapon, but i want to increase its recharge rate a little bit (ID 249) bit i am just new on this "cfg" creating thing so i want to know if you could help me add this atributes and other ones that you think they would make the charge good as well, well, the cfg is here:
"character"
{
"name" "Demopan"
"class" "4"
"team" "3"
"model" "models\freak_fortress_2\demopan\demopan_v1.mdl"
"ragedist" "600.0"
"attributes" "247 ; 1"
"maxspeed" "270"

"description_en" "Demopan:\n''Stout Shako for 2 refined!''\nSuper Jump: alt-fire, look up and stand up.\nWeigh-down: in midair, look down and crouch\nRage (low-distance stun + trade spam): taunt when the Rage Meter is full.\nCharge of Targe: reload button."
"description_ru" "Дэмопан:\n''Прочный Кивер за 2 очищенных!''\nСупер Прыжок: альт.огонь, посмотри наверх и встань.\nСупер-падение: в воздухе смотри вниз и присядь.\nЯрость (оглушение вблизи + спам торгами): сделай насмешку, когда Счетчик Ярости полон.\nРывок щита: кнопка перезарядки."

"weapon1"
{
"name" "tf_weapon_bottle"
"index" "264"
}
"weapon2"
{
"name" "tf_wearable_demoshield"
"index" "249"

}
"ability1"
{
"name" "charge_bravejump"
"arg0" "1"
"arg1" "1.5"
"arg2" "5"
"plugin_name" "default_abilities"
}
"ability2"
{
"name" "rage_stun"
"arg1" "5.0"
"plugin_name" "default_abilities"
}
"ability3"
{
"name" "rage_preventtaunt"
"plugin_name" "default_abilities"
}
"ability4"
{
"name" "rage_stunsg"
"arg1" "7.0"
"plugin_name" "default_abilities"
}
"ability5"
{
"name" "charge_weightdown"
"arg0" "2"
"buttonmode" "2"
"plugin_name" "default_abilities"
}
"ability6"
{
"name" "rage_tradespam"
"arg1" "5.0"
"plugin_name" "ff2_1st_set_abilities"
}
"ability7"
{
"name" "special_dropprop"
"arg1" "models\freak_fortress_2\demopan\giant_shako.mdl"
"arg3" "1"
"plugin_name" "ff2_1st_set_abilities"
}
"sound_begin"
{
"1" "freak_fortress_2\demopan\demopan_begin.wav"
}
"sound_kspree"
{
"1" "vo\demoman_laughshort01.wav"
"2" "vo\taunts\demoman_taunts05.wav"
"3" "vo\demoman_specialcompleted08.wav"
"4" "freak_fortress_2\demopan\demopan_kspree.wav"
}
"sound_kill"
{
"1" "vo\demoman_eyelandertaunt01.wav"
"class1" "4"
}
"sound_win"
{
"1" "freak_fortress_2\demopan\demopan_win.wav"
}
"sound_death"
{
"1" "vo\demoman_gibberish01.wav"
"2" "vo\demoman_jeers05.wav"
"3" "vo\demoman_paincrticialdeath02.wav"
}
"sound_hit"
{
"1" "weapons\pan\melee_frying_pan_01.wav"
}
"sound_lastman"
{
"1" "vo\demoman_eyelandertaunt01.wav"
"2" "vo\taunts\demoman_taunts04.wav"
}
"sound_ability"
{
"1" "ui\notification_alert.wav"
"2" "weapons\demo_charge_windup1.wav"
"slot2" "1"
"3" "weapons\demo_charge_windup2.wav"
"slot2" "1"
"4" "weapons\demo_charge_windup3.wav"
"slot2" "1"
}
"mod_download"
{
"1" "models\freak_fortress_2\demopan\demopan_v1"
"2" "models\freak_fortress_2\demopan\giant_shako"
}
"mod_precache"
{
"1" "models\freak_fortress_2\demopan\giant_shako.mdl"
}
"mat_download"
{
"1" "materials\freak_fortress_2\demopan\trade_1"
"2" "materials\freak_fortress_2\demopan\trade_2"
"3" "materials\freak_fortress_2\demopan\trade_3"
"4" "materials\freak_fortress_2\demopan\trade_4"
"5" "materials\freak_fortress_2\demopan\trade_5"
"6" "materials\freak_fortress_2\demopan\trade_6"
"7" "materials\freak_fortress_2\demopan\trade_7"
"8" "materials\freak_fortress_2\demopan\trade_8"
"9" "materials\freak_fortress_2\demopan\trade_9"
"10" "materials\freak_fortress_2\demopan\trade_10"
"11" "materials\freak_fortress_2\demopan\trade_11"
"12" "materials\freak_fortress_2\demopan\trade_12"
"13" "materials\freak_fortress_2\demopan\trade_0"
}
"download"
{
"1" "models\freak_fortress_2\demopan\giant_shako.phy"
"2" "sound\freak_fortress_2\demopan\demopan_begin.wav"
"3" "sound\freak_fortress_2\demopan\demopan_win.wav"
"4" "sound\freak_fortress_2\demopan\demopan_kspree.wav"
}
}
(i marked the charge adition line)