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ModSe7en

Legendary Skial King
Contributor
http://www.teamfortress.com/post.php?id=15304

New gamemode details over here: http://www.teamfortress.com/post.php?id=15300

  • All Players who play TF2 during the event will receive a Gift: a Stuffed Stocking! Stockings contain goodies for good little Mercenaries.
  • Added 29 Limited community-contributed winter items to the Nice crate
  • Added new Limited Festive weapons to the Naughty crate
  • Limited time items can only be found during a limited window of time. The Naughty and Nice crate items will no longer be available after February 16th, 2015
  • Added Naughty and Nice winter keys to the Mann Co. Store.
  • Naughty and Nice winter crates cannot be opened after February 16th, 2015.
  • Premium Players will receive a Secret Saxton to give to another player
  • Item grants from previous events (including the Spirit of Giving and the Winter Holiday noise maker) have been re-enabled for all players, including those who deleted their earlier grants

Added The Iron Bomber
  • Demoman Grenade Launcher
  • Grenades do not bounce or roll
  • Damage radius reduced by 20%
  • Grenades that self-detonate deal 10% less damage
  • Added The Iron Bomber to the Store, Craft list and item drop list
Added The Quickiebomb Launcher
  • Demoman Stickybomb Launcher
  • Stickybomb arm time reduced by 0.2 seconds
  • Stickybombs can destroy enemy stickybombs
  • Charge time decreased by 50%
  • Stickybombs fizzle after 2 seconds
  • 15% damage penalty
  • 25% clip size
  • Added The Quickiebomb Launcher to the Store, Craft list and item drop list
Added The Panic Attack
  • Multiclass Shotgun
  • 34% Faster reload time
  • Hold fire to load up to 4 shells
  • Fire rate increases as health decreases
  • Weapon spread increases as health decreases
  • Added The Panic Attack to the Store, Craft list and item drop list
Demoman Changes
  • Damage variance on grenades and stickybombs reduced from +/-10% damage to +/-2%.
  • Grenades and Stickies now have the same base blast radius as rockets. Changed from 159Hu to 146Hu.
Grenade Launcher
  • Direct hit grenades now deal full damage to target regardless of where it struck the enemy. Previously full damage would only occur when grenades exploded closer to the targets feet.
Stickybomb Launcher
  • Stickybombs that detonate in the air now have a radius ramp up, starting at 85% at base arm time (0.8s) going back to 100% over 2 seconds. Stickies that touch the world will have full radius.
  • Stickybombs now have a more visible trail while traveling through the air
  • Stickybombs arm particle is slightly more visible
Loose Cannon
  • Double donk explosive damage now deal full radius damage to victims. Previously double donk explosive damage was reduced by radius distance from the explosion.
  • Removed a hidden penalty where Cannonballs that touched the world would deal 50% less damage in addition to regular grenade damage reduction on world touch.
Loch-n-Load
  • Changes to base grenade damage variance now ensure the Loch-n-load does not exceed 124 damage on a single hit.
  • Removed +25% self-damage penalty
  • Added -25% radius penalty
  • Changed clipsize penality to -25% (3 grenades per clip) from -50% (2 grenades per clip)
  • Loch-n-load grenades no longer visually tumble when fired
Bootlegger / Ali Baba's Wee Booties
  • Added +25% Demo Charge meter on charge kill
Tide Turner
  • Added Penalty: Taking damage while shield charging reduces remaining charging time
  • Kills while charging now only add 75% meter on charge kills instead of 100%
Scottish Resistance
  • It is now slightly easier to do sticky jumps with the Scottish Resistance. Increased range check for stickybomb jumping to sticky damage radius of 146 from 100
Scottsman Cutter
  • Movement speed penalty now only applies when weapon is active
Claidheamh More
  • Added +25% Demo Charge meter on charge kill
 
festive bonk
xmas2014.png
 
  • Like
Reactions: DaivdBaekr
for one that always rolls loch-n-load demo, i'm liking the change

the quickiebomb launcher i don't know what to think of, but i'll definately be trying the iron grenade and i'll probably put the panic attack on someone's secondary slot
 
looks like the new game mode is something they're trying to make competitive

if it'll work out as well as quake then it could actually become a thing
 
I'm disappointed. First off, the crates will uncrateable until mid February (it's like leaving your Christmas decorations up till mid February) which means the contents will be worth pennies after a while. Secondly the contents are not very good, mainly the new festives in my opinion.

http://www.trade.tf/items/updates
 
  • Critical Hit: temporary full crit power for 30 seconds. Respawns in the same place after 60 seconds
 
double post. internet went so slow that I didn't know if it sent or not
 
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