Via csgo_servers:

HAPPY HALLOWEEN
  • In game characters are now celebrating the spooky season with masks.
  • The spirits of fallen friends have again risen to haunt player death cameras (they show up in the world during death/freeze cameras in game).
  • When there’s no more room in Chicken Hell....
  • Added convar sv_holiday_mode (set to 0 on the server to disable holiday festivities).
MISC
  • Fixed radius damage from exploding HE grenade to not get applied to last bot's location where bot had been taken over by a human.
  • Bots can no longer be controlled by humans during warmup.
  • Updated inventory inspect animation to reveal both sides of knife blades.
  • Added six new offers community stickers.
MAPS
Mirage:
  • Fixed wallbang inconsistency through closed window in apartments near Bombsite B
  • Optimized placement of blue potted plant T side of mid
  • Made balcony at Bombsite B slightly larger
  • Opened up skybox from CT spawn to Bombsite B
Inferno:
  • Added relaxing windchimes to CT spawn
  • Fixed bugs where players could get stuck on roof overhangs
  • Fixed some textures with wrong surface properties
  • Removed some wacky boost spots
  • Updated collision model on pillars in Ruins
 
0C3EB834D1C1B75D02B8F6DFCA99717B516D5FCE


The payday gang is here
 
Via csgo_servers:

HAPPY HALLOWEEN

  • In game characters are now celebrating the spooky season with masks.
    The spirits of fallen friends have again risen to haunt player death cameras (they show up in the world during death/freeze cameras in game).
    When there’s no more room in Chicken Hell....
    Added convar sv_holiday_mode (set to 0 on the server to disable holiday festivities).
MISC

  • Fixed radius damage from exploding HE grenade to not get applied to last bot's location where bot had been taken over by a human.
    Bots can no longer be controlled by humans during warmup.
    Updated inventory inspect animation to reveal both sides of knife blades.
    Added six new offers community stickers.
MAPS
Mirage:

  • Fixed wallbang inconsistency through closed window in apartments near Bombsite B
    Optimized placement of blue potted plant T side of mid
    Made balcony at Bombsite B slightly larger
    Opened up skybox from CT spawn to Bombsite B
Inferno:

  • Added relaxing windchimes to CT spawn
    Fixed bugs where players could get stuck on roof overhangs
    Fixed some textures with wrong surface properties
    Removed some wacky boost spots
    Updated collision model on pillars in Ruins
You forgot:
Inferno:
*
Moved boiler from Boiler to on top of truck in CT (B Site)
Mirage:
*
Added boiler to Ladder Room
 
2r1F2c1.png

Finally got a knife, it's a piece of shit but it's a start.
Lucky :(
My friend made me get him a FN M4A4 Desert Strike and a bunch of stickers and said he'd give me a knife in November when he gets paid
I'm never getting a knife
 
not going to lie, it's not a gut or flip, so that's a plus. And honestly, it doesn't look THAT bad.
I just love the animation for it so much. Now I'm on the road to get a Vanilla one. Too bad I just got fucking trade suspended because of Valves shitty steamguard.