flanky

Australian Skial God
Contributor
Today I gave a heavy 6 meatshots. He lived with 56 HP. I think that's completely outrageous. They should have more defense than prisoners, but not enough so that they can soak up an entire clip's worth of ammo.
 
A quick scope head shot (150) does 99 to any class, just for reference
And +1 for it to be decreased
 
Today I gave a heavy 6 meatshots. He lived with 56 HP. I think that's completely outrageous. They should have more defense than prisoners, but not enough so that they can soak up an entire clip's worth of ammo.

Not to be that guy, but give me your definition of "meatshot". Was every shot doing 100+ damage? If you landed 6 shots that did 100+ damage with a Scattergun or Shotgun, that is, if you're referring to the Stock Scattergun or Stock Shotgun, then that'd be around 600~ damage, and an overhealed Heavy's max HP is only 450. Was the Heavy being healed while you were shooting him? If no, I'm chalking this up to bad aim/hit reg on your part.
 
Not to be that guy, but give me your definition of "meatshot". Was every shot doing 100+ damage? If you landed 6 shots that did 100+ damage with a Scattergun or Shotgun, that is, if you're referring to the Stock Scattergun or Stock Shotgun, then that'd be around 600~ damage, and an overhealed Heavy's max HP is only 450. Was the Heavy being healed while you were shooting him? If no, I'm chalking this up to bad aim/hit reg on your part.
I can't vouch for his accuracy, but read my post. They do have increased defense.
 
Why should they have increased defense? That's retarded.

It's pretty easy to kill a guard. If I get three hits with a Southern Hospitality they were dead before the defense was raised.

I dunno about this, to truly rebel you need to get more than just yourself to attack a guard, you need to be organized. +0 from me.
 
It's pretty easy to kill a guard. If I get three hits with a Southern Hospitality they were dead before the defense was raised.

I dunno about this, to truly rebel you need to get more than just yourself to attack a guard, you need to be organized. +0 from me.
There's a problem with the whole notion of organization mixing with rebellion, especially when you've got unarmed criminals and little children left with the task.
 
I got a better idea
Warden's take less damage from melee weapons. But normal from guns
 
There's a problem with the whole notion of organization mixing with rebellion, especially when you've got unarmed criminals and little children left with the task.
Lol, organized rebellions on jailbreak.
I lost count of how many times I attacked guards and clueless reds just sat there bewildered.
 
Lol, organized rebellions on jailbreak.
I lost count of how many times I attacked guards and clueless reds just sat there bewildered.
I've lost count of how many times one prisoner has attacked me, only to die and the rest to catch on a bit too late and just line up to be killed.
 
I've lost count of how many times one prisoner has attacked me, only to die and the rest to catch on a bit too late and just line up to be killed.

I've lost count of how many times newcomers on the server attack guards, and then get mad when the guards kill them in return.

"I ONLY HIT HIM ONCE!!! FREEKILLER"
(Within the next 5 minutes)
"!votekick"
"!voteban"
"!voteban"
(And so on...)