ZOMBIE SOLDIERS CAN USE THE WHIP witch is OP so why did you add all that? and why did you add the charge for demoman? AND NOW EVERYONE IS SOLDIER FOR THE ZOMBIE WEAPONS
Map ze_shoplift added, thanks to Shelby.
All melee weapons unlocked for zombies and charge for demoman as well.
but why for the zombies and not the humans? the weapons are still banned for humansPeople were saying they wanted all the weapons back.
i know the beggars Bazooka is blocked but again the zombies cant have the weapons its unfair AND VARY HARD WHEN ITS 5 vs 15 zombies with whip or the gloves of running also the medics Amputater can heal zombiesMost of the human weapons are unlocked, there are very few that are still blocked.
time to time again its not fair for the humans if they have the whip or the escape plan. I think there should be minicrits if they use a weapon that gives them a speed boost or heals your team like the medics AmputaterAll I can say is that people seem to like it better with weapons unlocked. People kept leaving when they became zombie if they could only use stock weapons. I am still seeing humans win from time to time.
ok what about medics and scouts are not one hit like there health is 200 but so the zombies have to hit them two times. People would like that because I've had people yell or complain about being one hit or a engineer in a friendly dispenser get hit and be stuck in it. Also thanks for making it so the engineers can't get to the secret in jungle lab and fixing the alligator glitchInstead of thinking of nerfs to zombies, it maybe better to think about what we can do to buff humans instead.
Humans don't need a buff at all, nor do zombies need a Nerf. Humans are so powerful now that even a spy with a revolver can get away from multiple zombies. Right now everything is balanced imook what about medics and scouts are not one hit like there health is 200 but so the zombies have to hit them two times. People would like that because I've had people yell or complain about being one hit or a engineer in a friendly dispenser get hit and be stuck in it. Also thanks for making it so the engineers can't get to the secret in jungle lab and fixing the alligator glitch
again 10 zombies with the gloves of running is not fun running from them if your a soldier or engHumans don't need a buff at all, nor do zombies need a Nerf. Humans are so powerful now that even a spy with a revolver can get away from multiple zombies. Right now everything is balanced imo
All the classes have the same run speedagain 10 zombies with the gloves of running is not fun running from them if your a soldier or eng