Meowcenary

Gaben's Own Aimbot
Contributor
Map download: https://dl.dropboxusercontent.com/u/93545993/vsh_egyptyspot_v2.bsp

@Cream Tea or any other mapper that's up for this:

The roof of this building breaks away and the pyramid shaped thing inside gives people very low gravity for a long time which just makes rounds drag on and makes hales OP. Suggesting it be removed


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This area has a room you can go inside of (see below screenshot)

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The button below the skull inside that room makes spikes pop out which deals some damage to hale but the problem with them is they can be used to grief players by people team killing with the spikes. Suggesting a removal on those too

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And finally there's a moving platform that gets stuck with any more than 2-3 or people on it at a time. Hale has to use it too since its impossible to power jump to the top of that big area held up by pillars in the middle of the map

Maybe removing the moving platform and replacing it with a teleport would be better

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Whip_Cactus

Truly Feared Pyro
This map is so annoying to play hale on bc of the low gravity and the fact that a sentry on heavy in the small room basically stops you getting in at all without a rage. My suggestions would be to completely remove the low gravity and small room. I find that getting out of the water around the middle pillar annoying, bc it is constantly pushing you, this is more of a personal thing, but it can lead to people camping there, which is no fun to fight as hale.
 

Cream Tea

Epic Skial Regular
Legendary Mapper
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Now making it so it checks whether there are reds in the area before shutting the spikes:
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To stop indirect teamkiilling.
 
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