Investigating VSH - Players Able to Join Hale Team

Discussion in 'Reports' started by Orthros, Sep 13, 2019 at 12:21 AM.

  1. Orthros

    Orthros Somewhat Threatening Sniper

    Steam:

    Summary:
    VSH - Players Able to Join Hale Team
    Details:
    In VSH US & LA, players are abusing a bug that is allowing them to join the Hale's (Blue) team. This also seems to be causing mass crashes for multiple players at once at random times.

    Demo of a round: https://mega.nz/#!O9YAXCSB!NyTFncfhvVg6fSjF74225IS7F9z_rPIf07tnjapCZik

    Screenshot (note the SS was taken after the start of the round)
    [​IMG]
     
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  2. Orthros

    Orthros Somewhat Threatening Sniper

    Steam:

    Correction: the bug does not appear to be happening on US, only LA.
     
  3. Bottiger

    Bottiger Administrator

    Steam:

    When did this start happening and what do you need to do to join blue?
     
  4. Nikolaa

    Nikolaa Somewhat Threatening Sniper

    Steam:

    This bug was also abused on Deathrun EU but I've seen it only twice and those players were only idling on blue side
     
  5. Orthros

    Orthros Somewhat Threatening Sniper

    Steam:

    Apologies for the delay. I first saw this happen yesterday (the day before I reported it), but at the time it was one person and we (myself and a few regulars) thought it was a weird one-off bug.

    I'm not sure how you're able to exploit it, but I believe it involves switching to Spectators and then choosing a Random team, or Blue specifically, possibly right before the round starts. I remember a bug that operated like that on G-S.N a while back, and it seems really similar. That's just a guess though. I'll ask a couple other regulars tomorrow to see if they know anything.

    Let me know if there's anything else I can do to help :)
     
  6. Orthros

    Orthros Somewhat Threatening Sniper

    Steam:

    Update:

    A fellow regular Moon Rabbit (76561198370444405) sent me this:


    "1) Join or rejoin in time for a new pre-round
    2) Before joining any team, choose a class via "join_class [Class]"
    3) At this point it's already finished, but you can select a team however long after spawning in and roam around the map normally. Can join either blue or red.

    This exploit spawns the player in a unique location for every map. On Warebloom r1a it spawns the player right on the cap point. On 2fortdesk it spawns the player some meters directly in front of red team. On dust and military area it spawns the player underground.
    Joining Blue does not appear to prevent Red victory when hale is killed
    I believe joining Spectator simply suicides your character as if switching teams normally
    Once spawned in after (2), your character is on the map and can be killed before joining teams
    Can only be done once per joining
    I don't know any pattern for which players crash, but it appears to be no more than 4-6 at a time"

    After testing this, I can confirm that it does work and that the other occurrences Moon Rabbit mentioned do happen. However, if you join a team before the round starts, you will be automatically put onto Red when the round begins. If you wait until afterwards to join a team, you will not be placed on Red and can play on Blue freely.

    Demo File (Bug preformed on vsh_supermario_v2): https://mega.nz/#!CkAiRASa!qcOtxuwv-4s4I54dcZggXhikU0CNmB5VgR3fIhUdMFM

    As a rather amusing side-note, preforming this bug on Minegay spawns you under the map, unable to move, taunt, or otherwise do anything. The situation is similar on Supermario, with the exception that you spawn half-way in the floor on the middle point.
     
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