Decided to separate this suggestion from this thread: https://www.skial.com/threads/vsh-a...-fixed-spread-for-shotguns-suggestions.72754/
Let me know what you think.
Click here to download the map
Let me know what you think.
- Added more health and ammo around the map
- Medics gain 6 seconds of faster ubercharge rate at round start to help mitigate the lost time charging ubercharge when the time is counting down to start the round
- Falling off the map as RED does not result in death anymore, you'll be teleported back onto the map
- Made some spots with high potential of griefing for engineers unable to have buildings built on them
- Fixed Hale being able to get out of the playing area near his spawn, he'll be teleported onto the map
- Preemptively made some rocks outside the playing area not solid to players to avoid potiential exploits
- Clipping has been improved all around the map
- Capping the point time slightly extended from 4s to 10s
- Removed a pair of health/ammo packs near the jump pad at boss spawn at @Pedro the fabulous request
- Broken gravity feature fixed, hit the red core to activate lowered gravity for 30 seconds, cooldown is 90 seconds, audio cues for when gravity turns on or off
- Mission briefing shows a description of the VSH gamemode
Click here to download the map
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