Hello all, I've been working a version of cinema that removes some of the bias to the map and making it less claustrophobic too.
Changes:
DL: https://www.mediafire.com/file/mbfofyncgxmc8lb/vsh_cinema_fixed_21.bsp/file
- Removed the buttons. The door is now forever open. The buttons were tedious and boring. Blocking off half the map every time the round ends.
- Removed the fences in the control point room to the trees. Just for extra space.
- Removed the vent rooms. All these did was stall the boss from going inside or coming out. Pretty much forcing you to rage most of the time.
- Portal now has a breakable fence instead. You have to do 900 damage to break it now. This stalls both the boss and red from quickly entering the rope room in the beginning of the round.
- Door from the control point room to the beach room has been widened.
- Projector room will no long guarantee a telefrag by blocking the boss with a dispenser.
DL: https://www.mediafire.com/file/mbfofyncgxmc8lb/vsh_cinema_fixed_21.bsp/file