As we all know, FF2 is quite different from VSH. That much can be stated and directly understood.
However, there are a few things that need to be addressed, and despite my lack of experience in coding, I can at least help give a decent idea of how we need to start.
As it stands, Spy does too much damage when it comes to a backstab. 9 (or 10)% of a bosses' health is too much. For example, 9% of 35,000 is 3,150 dmg for.. slapping your knife into a hale's back, whilst on the VSH server, it's approximately 3% or so. Soldiers would receive almost half of that.
However, the main reason for this change is to assist the similarities between the two servers; and to set them on even ground. This would result in players trying out FF2, without losing the familiarity of VSH.
Henceforth, I suggest we:
If you have any questions, comments, or concerns, by all means, ask away in the comments!
However, there are a few things that need to be addressed, and despite my lack of experience in coding, I can at least help give a decent idea of how we need to start.
As it stands, Spy does too much damage when it comes to a backstab. 9 (or 10)% of a bosses' health is too much. For example, 9% of 35,000 is 3,150 dmg for.. slapping your knife into a hale's back, whilst on the VSH server, it's approximately 3% or so. Soldiers would receive almost half of that.
However, the main reason for this change is to assist the similarities between the two servers; and to set them on even ground. This would result in players trying out FF2, without losing the familiarity of VSH.
Henceforth, I suggest we:
- Change Spy Backstab damage to 3% (Same as VSH, inherently)
- Re-Add Goomba Stomping
- Reduce Market Garden damage to be roughly 4 - 5%
- Re-Add Sniper Climbing
- And fix the class info section.
- With Goomba Stomping, it's a favoured utility that can be turned of via console if so wished to be.
- Market Gardens end up being 100% more dangerous than backstabs, and tend to require more skill; therefore it gets a higher damage rate to support the players risking it.
- Sniper Climbing gives snipers a chance to do something other than take it sitting down, therefore increasing suitable class survivability.
- Spy Backstabs can usually be done simply. You go up to a boss from behind, stab them, and then run away. The only times it can be considered "lethal" is if you are fighting The Rock, Doomguy, or One Punch Man, as they can punch through dead ringer.
- The class info section gives people an idea of what they can use to better differentiate their loadouts. By not knowing the entirety of the info.. people get stuck using the same loadouts, or just loadouts that aren't any different.
If you have any questions, comments, or concerns, by all means, ask away in the comments!