trade_portal_14

Discussion in 'Mapping and Modeling' started by Jermaphobe, Jan 30, 2020.

  1. Jermaphobe

    Jermaphobe Moderator Contributor Legendary Mapper

    A complete remaster of the long-standing trade_portal_13 trade map hosted on Gamebanana and on Trade EU before switching over to trade_aperture_v2.

    Currently, the finished map will include;
    1. Completely redone texture layout suited more to Portal's style.
    2. Props and Decor unique for both teams while suited more to Portal's style.
    3. Bugs found in the original trade_portal_13 are fixed.
    4. Integration of Skial's Safezone and Spycrab plugins.
    5. Proper Skybox and Lighting
    What I have not considered, but not sure about;
    1. Adding Boxing Ring and Boxing Ring Plugin support.
    2. Re-purposing the down-stairs rooms and portal-chute rooms for new, trade relevant purposes.
    Photos (WIP)
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    [​IMG]

    This project more than likely won't be hosted on Trade US or Trade EU, so when it is finished I will be hosting it on Gamebanana
     
    • Like Like x 3
  2. 「Coronarena」

    「Coronarena」 Notably Dangerous Demo-Knight

    Steam:
    Looking good! And the two ideas you say you're considering are great ideas, as long as you can theme them well. I'm not great at theming so I don't know what to suggest. All I can say right now is "nice job!"
     
    • Like Like x 2
  3. RenZ

    RenZ Face-Melting F2Per

    Steam:
    TBH, these are the kind of trade maps people want but will never get. I know it will never happen, but I wish we could have this on Trade US, it'll be fun to fly around in it.
     
    • Agree Agree x 1
  4. Jermaphobe

    Jermaphobe Moderator Contributor Legendary Mapper

    [​IMG]

    Currently the designated safezone (Bottom) and Spycrab box (top)
     
  5. Berke

    Berke Notably Dangerous Demo-Knight Master Mapper

    Steam:
    Could use some refletive textures or cubemaps and texture grids alligned properly, also a good 3d skybox like a giant facility which you can't see end cause of fog.
     
  6. Jermaphobe

    Jermaphobe Moderator Contributor Legendary Mapper

    This is a test build I showcased here, cubemaps aren't properly built yet. Texture alignment is WIP, I haven't finished retexturing yet
     
  7. Jermaphobe

    Jermaphobe Moderator Contributor Legendary Mapper

    [​IMG]
    [​IMG]
    [​IMG] [​IMG]

    Also, I refined the dome
    [​IMG]
     
  8. Jermaphobe

    Jermaphobe Moderator Contributor Legendary Mapper

    [​IMG]

    Alternative Spawn Exits
     
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