Um, guys?
Tobor was the name of an unused texture file found back when the engineer update came out
http://wiki.teamfortress.com/wiki/Tobor
Now, these easter eggs can be found on cp_foundry
well....
http://forums.steampowered.com/forums/showpost.php?p=29546251&postcount=1
Also... http://steamcommunity.com/id/hunter-killer/myworkshopfiles
WHAT DOES THIS MEAN
Tobor was the name of an unused texture file found back when the engineer update came out
http://wiki.teamfortress.com/wiki/Tobor
Now, these easter eggs can be found on cp_foundry
well....
http://forums.steampowered.com/forums/showpost.php?p=29546251&postcount=1
I saw a strange line from the cp_mountainlab.manifest soundcache file on the Wiki. It looks like this:
N/A2796"sound\npc\robot_boss_stun_start.wav"
N/A2797"sound\npc\robot_boss_stunned.wav"
N/A2798"sound\npc\robot_boss_stun_recover.wav"
N/A2799"sound\npc\robot_boss_acquire.wav"
N/A2800"sound\npc\robot_boss_voice_01.wav"
N/A2801"sound\npc\robot_boss_voice_02.wav"
N/A2802"sound\npc\robot_boss_voice_03.wav"
N/A2803"sound\npc\robot_boss_footstep_01.wav"
N/A2804"sound\npc\robot_boss_launch_grenades.wav"
N/A2805"sound\npc\robot_boss_launch_rockets.wav"
N/A2806"sound\npc\robot_boss_hurt_01.wav"
N/A2807"sound\npc\robot_boss_vulnerable_01.wav"
N/A2808"sound\npc\robot_boss_charge_up_nuke_attack02 .wav"
N/A2809"sound\npc\robot_boss_nuke_attack.wav"
N/A2810"sound\npc\robot_boss_scanning.wav"
Those are sounds for a robot boss. This also might relate to those robot pictures on foundry.
Also... http://steamcommunity.com/id/hunter-killer/myworkshopfiles
WHAT DOES THIS MEAN