Orthros
Somewhat Threatening Sniper
Oh God he's back! Quick! Hide!
TF2 has been receiving some pretty cool updates as of late. Once viewed as a ripoff of another game feature, Skins and the more recent War Paints have been pretty well accepted into the game. The level of customization for your class of choice has increased extremely as a result.
That in mind, I would like to point out that, in certain servers, some Skins and War Paints don't get displayed correctly. The primary example would be VSH, where weapons often have different stats. Using my Medic weapon set as an example...
Civic Duty Mk.II Crusader's Crossbow
Nutcracker Mk.II Medi-Gun
Civic Duty Mk.II Ubersaw
(I don't think other qualities make a difference, but in case they do, all three weapons are Strange and Factory New.)
In VSH, all Medi-Guns are replaced with a Medi-Gun that gives Quickfix-Jumping, and on uber,100% Crits, Ubercharge, and Self-Healing/Overhealing (to 200% max health.) The Crossbow and the Ubersaw are not changed, although they are given 100% crit chance.
Any Medi-Gun that is used in VSH that isn't one of the following is replaced with a Stock-Skinned Medigun:
-Stock Medi-Gun
-Festive Medi-Gun (Not to be mistaken with Festivized)
-Kritzkrieg
-Vaccinator
-Quick-Fix
I'm not entirely sure why this happens. I assume it has something to do with the skin IDs not being included in some sort of list that the server chooses from when replacing the weapon. This bug effects ALL weapons that have Skins, including Festivized & other variant versions, from all collections excluding the original Teufort and Craftsmann Collections, and certain weapons from the Concealed Killer and Powerhouse Collections.
(Disclaimer: I can't 100% confirm what works and what doesn't. That's hundreds of potential Skins without even including quality and pattern variants.)
It should be fixable. We had a similar issue on G-S.N's VSH server a while back, and between the Owner and Head-Developer, they were able to update it. I don't think VSH is the only server(s) with this issue, although I don't know what others have it for sure. Anything that replaces the weapons for whatever reason, primarily stat changes.
If you need any more details, or if there's something else I can help out with, please let me know.
-Orthros
TF2 has been receiving some pretty cool updates as of late. Once viewed as a ripoff of another game feature, Skins and the more recent War Paints have been pretty well accepted into the game. The level of customization for your class of choice has increased extremely as a result.
That in mind, I would like to point out that, in certain servers, some Skins and War Paints don't get displayed correctly. The primary example would be VSH, where weapons often have different stats. Using my Medic weapon set as an example...
Civic Duty Mk.II Crusader's Crossbow
Nutcracker Mk.II Medi-Gun
Civic Duty Mk.II Ubersaw
(I don't think other qualities make a difference, but in case they do, all three weapons are Strange and Factory New.)
In VSH, all Medi-Guns are replaced with a Medi-Gun that gives Quickfix-Jumping, and on uber,100% Crits, Ubercharge, and Self-Healing/Overhealing (to 200% max health.) The Crossbow and the Ubersaw are not changed, although they are given 100% crit chance.
Any Medi-Gun that is used in VSH that isn't one of the following is replaced with a Stock-Skinned Medigun:
-Stock Medi-Gun
-Festive Medi-Gun (Not to be mistaken with Festivized)
-Kritzkrieg
-Vaccinator
-Quick-Fix
I'm not entirely sure why this happens. I assume it has something to do with the skin IDs not being included in some sort of list that the server chooses from when replacing the weapon. This bug effects ALL weapons that have Skins, including Festivized & other variant versions, from all collections excluding the original Teufort and Craftsmann Collections, and certain weapons from the Concealed Killer and Powerhouse Collections.
(Disclaimer: I can't 100% confirm what works and what doesn't. That's hundreds of potential Skins without even including quality and pattern variants.)
It should be fixable. We had a similar issue on G-S.N's VSH server a while back, and between the Owner and Head-Developer, they were able to update it. I don't think VSH is the only server(s) with this issue, although I don't know what others have it for sure. Anything that replaces the weapons for whatever reason, primarily stat changes.
If you need any more details, or if there's something else I can help out with, please let me know.
-Orthros