AgentApple50

Somewhat Threatening Sniper
Summary Rubberbanding, Possibly Packet Loss

Detailed Explanation
|------------------------------------------------------------------------------------------|
| WinMTR statistics |
| Host - % | Sent | Recv | Best | Avrg | Wrst | Last |
|------------------------------------------------|------|------|------|------|------|------|
| Docsis-Gateway - 0 | 60 | 60 | 1 | 1 | 4 | 1 |
| No response from host - 100 | 12 | 0 | 0 | 0 | 0 | 0 |
| 173.219.243.116 - 0 | 60 | 60 | 8 | 13 | 17 | 14 |
| 173.219.237.246 - 0 | 60 | 60 | 12 | 16 | 26 | 13 |
| 173.219.237.152 - 0 | 60 | 60 | 12 | 17 | 21 | 16 |
| ae78.edge9.SanJose1.Level3.net - 0 | 60 | 60 | 12 | 18 | 59 | 18 |
| GTT-level3-SanJose1.Level3.net - 0 | 60 | 60 | 12 | 21 | 115 | 12 |
| ae10.cr6-sjc1.ip4.gtt.net - 0 | 60 | 60 | 13 | 19 | 45 | 18 |
| No response from host - 100 | 12 | 0 | 0 | 0 | 0 | 0 |
| No response from host - 100 | 12 | 0 | 0 | 0 | 0 | 0 |
| No response from host - 100 | 12 | 0 | 0 | 0 | 0 | 0 |
| 91.216.250.13 - 0 | 60 | 60 | 53 | 57 | 63 | 58 |
|________________________________________________|______|______|______|______|______|______|
WinMTR v0.92 GPL V2 by Appnor MSP - Fully Managed Hosting & Cloud Provider

Ran for about a minute.

For about five days now, whenever I'm on the U.S. Deathrun server, I will experience a network issue where I teleport to a random location, or rubberband to a previous position. This sounds like packet loss, but I have tested my connection and talked to my ISP and both reported no packet loss. In addition, I've tried other servers and other games and have had no issues.

I've tried the following:
- Restarting my router
- Restarting my PC
- Unplugging my ethernet cord
- Having my ISP restart my connection
- Downgrading graphic drivers

Here are my TF2 network settings that are within my autoexec.cfg file.
cl_cmdrate 66
cl_interp 0
cl_interp_ratio 1
cl_lagcompensation 1
cl_pred_optimize 2
cl_smooth 1
cl_smoothtime 0.1
cl_updaterate 66
rate 100000

I noticed that the server forces a rate of 200000. Not sure if that is related but I figured I would point it out anyways.

Any help would be appreciated, thanks!
 
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Reactions: Mr Invincible

herrshaun

Wicked Nasty Engineer
Contributor
All servers are having this problem. My theory is that a change to the addons has caused the lag to happen, as there was a recent change to the AFK manager (and change back).
 

Bottiger

Administrator
Unfortunately I don't think you ran the MTR fast enough to catch the issue.

Our ddos protection provider has not reported any issues in that area.

I don't think it has anything to do with the upgrade to the AFK bot system as that went online on Friday and is not even loaded on deathrun.

I don't think this is a widespread issue either or else we'd have a lot more complaints.