Approved Remove the "no stomp"command in VSH

Discussion in 'Suggestions' started by Brimp, May 4, 2019.

  1. Brimp

    Brimp Scarcely Lethal Noob

    I find it very unfair when the game rewards you with hale as you stomp someone but they don't die. I don't get why its in the gamemode when you have snipers with regular sniper rifles that SHOWS where hale is when they hit him making it so no one can't know where hale is. There is also the mantread soldiers, cloaking spies that take 2 hits to kill, demo knights. What i'm trying to say here is that its unfair when you stomp someone you should kill but they have stomping turned off when its already hard enough to stomp a person away from a group. +1 If you agree this command should be taken out. Oh and don't let me forget about the bfb scouts.
     
    • Disagree Disagree x 3
    • Agree Agree x 1
  2. chairius✿

    chairius✿ Gore-Spattered Heavy

    Steam:

    -1 stomp is a bad mechanic, shouldn't even be in vsh imo because it's all luck on whether you do it or not, the ability to turn it off is nice. in vsh if you turn it off, hale still kills you with stomps via his mantreads anyways. mantreads are an instakill idk what you're on about LOL
     
    • Agree Agree x 1
  3. Not Soos

    Not Soos Uncharitable Spy

    Steam:

    -1

    I don't believe that others should rely on a crutch to obtain damage in Saxton hale or Freak Fortress.
    Not having "Goombad" enabled allows the player to do more fun things on whatever map you are playing. if you are playing on the server, you want to be there to enjoy your time there, not wondering "should I do this, I might get goombaded"

    I remember when I first came on to FF2 New York and I remember asking people all around how do you tuen off "goombad" wasn't fun...

    Im not trolling, but please consider other servers and not just one, cause the plugin is strict ( don't quote me on that I don't know how to properly code or use a config)
     
  4. Droplet

    Droplet Totally Ordinary Human

    Steam:

    -1
     
  5. Racadel

    Racadel Somewhat Threatening Sniper

    Steam:

    -1 and it ain’t even hard to kill someone that has goomba off
     
  6. Stove™

    Stove™ Somewhat Threatening Sniper

    Steam:

    -1

    While I can fully understand the quarrel people have with goomba being disabled for certain people, one can also argue that getting stomped out of nowhere when you're, say, trying to market garden as Soldier, is really annoying. I am on the side that finds this mechanic annoying.
     
    • Agree Agree x 1
  7. Jermaphobe

    Jermaphobe Moderator Contributor Legendary Mapper

    Steam:

    Nah, -1
     
  8. White Moose

    White Moose Totally Ordinary Human

    Steam:

    +1 bring back goomba stomps
     
    • Disagree Disagree x 2
  9. Ijikaru

    Ijikaru Somewhat Threatening Sniper

    Steam:

    +1 this command doesn't make any sens everyone hate it on EU servers
     
    • Disagree Disagree x 2
  10. A Notably Dangerous Spiffy

    A Notably Dangerous Spiffy Scarcely Lethal Noob

    Steam:

    -1, I see the frustration involved but without it dok would oof us all. Also I like the command so nah fam.
     
    • Agree Agree x 1
  11. [DFS] herpaderpanator[AA-Tm]

    [DFS] herpaderpanator[AA-Tm] Somewhat Threatening Sniper

    Steam:

    +1 just for controversy (i want -1 though but shhh)
     
    • Disagree Disagree x 1
  12. Lewd ✿

    Lewd ✿ Mildly Menacing Medic

    Steam:

    -1 Stomp is bad and sometimes feels incredibly randomized on when it counts or not, essentially giving the hale a free kill without even needing to try.
     
    • Agree Agree x 1
  13. KinCryos

    KinCryos TF2 Admin Contributor Mapper

    Steam:

    -1

    this issue would be better resolved by removing the Goomba plugin altogether
     
    • Agree Agree x 3
  14. True Darkian

    True Darkian Spectacularly Lethal Soldier

    Steam:

    I don't think some people get it.

    VSH has 2 types of stomps, the "Mantreads" stomp and the "Mario" stomp, The command will disable the "Mario" stomp.
    Every hale uses the "Mantreads" stomp, so that won't get disabled, Soldier with the Mantreads also uses this.

    Every other class uses the "Mario" stomp, which currently can be disabled.

    I'd say +1 to remove this command because I can just become Saxton Hale, type this command to disable it and no one but Mantreads Soldiers can stomp me anymore, but I can stomp everyone else.
    And when the round finishes, Enable it again so I can stomp hales that haven't disabled it. Pretty unfair to be honest.
     
    • Agree Agree x 2
    • Like Like x 1
    • Disagree Disagree x 1
  15. Ijikaru

    Ijikaru Somewhat Threatening Sniper

    Steam:

    You right it's just so confusing imagine if we play on crevice we try to stomp the hale like everyone does but we can't, just because he decided that stomps are "lucky" and "unskills" so you die because of that lmao
     
    • Agree Agree x 1
  16. Feral Angel

    Feral Angel TF2 Admin

    Steam:

    +1
     
    • Disagree Disagree x 1
  17. Stove™

    Stove™ Somewhat Threatening Sniper

    Steam:

    I can understand where you all are coming from about the VSH stomp mechanic, as this is technically considered unfair.

    At the same time, y’all have failed to mention Freak Fortress 2 in considering the removal of this command. If we’re only removing it for VSH, then that could be fine, but FF2 is its own thing.

    Take a boss like Shrek. He has an incredibly fast weighdown that, frankly, can be easily abused. Take away the ability to disable goomba and this not only makes the boss’ round much easier, but it also makes it less fun for the Reds to fight against them.

    Honestly, you don’t really need goomba stomp to win in FF2.
     
    • Agree Agree x 3
  18. chairius✿

    chairius✿ Gore-Spattered Heavy

    Steam:

    goomba's a garbage way of getting a free backstab or market garden.
    why is spy even enabled with this plugin lol
     
  19. Bottiger

    Bottiger Administrator

    Steam:

    I removed goomba from Freak Fortress. On Saxton Hale I set goomba_immunity to 0 which should disable the command.
     
    Last edited: May 5, 2019
    • Agree Agree x 4
    • Like Like x 1
    • Optimistic Optimistic x 1
  20. Not Soos

    Not Soos Uncharitable Spy

    Steam:

    Thank you bottiger

    I now can be free to roam this earth while not worrying about getting crutched into the ground
     
    • Funny Funny x 1
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