This is a new problem that was raised by Hale's hp being lowered. When I was Hale and went to kill the reds in the humiliation trap in Office, the reds actually managed to kill me using a sticky trap. Being at 500 HP would make it fairly easy for the reds to kill Hale nearly every time in a fighting scenario. Since that map requires those reds to be killed in that trap to end the round and is very popular, Hale's HP will either have to be raised to prevent this from happening, that trap would have to be removed, or there would have to be some sort of warning to prevent Hales from using that trap. There are similar traps on other maps that would also be problematic due to the lowered HP. Demo of this below.
Now, this means dr_dlux will be messed up again. I believe that removing this map will be for the better, as even though VSH wasn't insta-win for Hale, the minigames got played nearly every round, and it was only actually Death Run for maybe 3 times out of 10 or so rounds. A DR map that isn't usually DR kind of ruins the whole point. Demo of these repeated minigames below.
Office Demo: http://www.mediafire.com/download/01s2718caiqminc/office.dem
Dlux Demo: http://www.mediafire.com/download/i6j8jz0x97168z8/dlux.dem
Now, this means dr_dlux will be messed up again. I believe that removing this map will be for the better, as even though VSH wasn't insta-win for Hale, the minigames got played nearly every round, and it was only actually Death Run for maybe 3 times out of 10 or so rounds. A DR map that isn't usually DR kind of ruins the whole point. Demo of these repeated minigames below.
Office Demo: http://www.mediafire.com/download/01s2718caiqminc/office.dem
Dlux Demo: http://www.mediafire.com/download/i6j8jz0x97168z8/dlux.dem
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