PurpleQurple

Somewhat Threatening Sniper
simple.
ambassador headshot does 360 damage on headshot from no matter the distance.
sniper with his sniper rifles (exluding the machina) does 150 w/o charge on headshot.
the ambassador on spy really makes sniper obsolete in most situations.
also, for some reason the ambassador has a lot of knockback on headshot when hale is in midair or during a super jump.
(spy headshot super jump)
 
ambassador requires noscopes for headshot damage

can't do that with scrub sniper rifles unless it's the Classic
 
ambassador requires noscopes for headshot damage

can't do that with scrub sniper rifles unless it's the Classic
but with sniper he has to scope in with his rifles which requires more time to initiate than just shooting the hale's head with ambassador?
i'm unsure if you are disagreeing with the suggestion i have made.
 
Basically Amby headshots isn't common unless you are good.

I personally don't think Ambassador needs a nerf at this time
but for the people that are good you can achieve 1k+ damage with just 3 headshots. whereas sniper has to wait in order to charge his rifle fully to headshot hale to achieve 450 damage and this is no matter the skill level.
either way, the only people that'll utilize the ambassador is if they are efficient otherwise they will be more inclined to use stock.
 
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This is something I said a lot in the past.
It indeed makes Sniper obsolete in the hands of an experienced player.

Spy has this headshotting revolver that does more damage than a sniper, can move at full speed while doing so, recharges faster than a sniper, deals knockback on headshot AND gets a free infinite use razorback in the form of cloaking?
It is because of this revolver that no Spy even attempts backstabs anymore, while it also does next to no damage of course.

Amby Spies are extremely annoying to deal with as hale, as they just cancel any movement, cancel a whole superjump with just a headshot, and if you finally catch up on them? They go invisible while being hit once and fly to the other half of the map, pick a health pack and repeat.
 
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makes sniper obsolete? they are used at completely opposite ranges. this makes no sense. no one is going to the sniper areas with an amby.
not entirely. there's unfortunately no noticeable drop off distance (unless you're shooting at him across the map like on dustshowdown) of the amby's headshots so it allows spies to get damage from close to long ranges.
of course it's not as effective as the sniper from maximum long distance from across the entire map, but the 360 damage of the ambassador does do a lot more consistent damage than the sniper's sniper rifles.
 
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+1

This is something I said a lot in the past.
It indeed makes Sniper obsolete in the hands of an experienced player.

Spy has this headshotting revolver that does more damage than a sniper, can move at full speed while doing so, recharges faster than a sniper, deals knockback on headshot AND gets a free infinite use razorback in the form of cloaking?
It is because of this revolver that no Spy even attempts backstabs anymore, while it also does next to no damage of course.

Amby Spies are extremely annoying to deal with as hale, as they just cancel any movement, cancel a whole superjump with just a headshot, and if you finally catch up on them? They go invisible while being hit once and fly to the other half of the map, pick a health pack and repeat.
couldn't have said it better.
the sub-class of gun spy has always been an option in vsh from being able to cloak and gun while also having access to a more skillbased option such as the ambassador, relying on a bit more practice to get more damage, but skial's form of ambassador on vsh just encourages spy to never use his knife due to the ambassador having such a high damage output here.
it even outperforms the class that is designed to go for headshots as well!
i really do not see why so many people are against nerfing the ambassador in order to make it more inline with his class archetype.
 
couldn't have said it better.
the sub-class of gun spy has always been an option in vsh from being able to cloak and gun while also having access to a more skillbased option such as the ambassador, relying on a bit more practice to get more damage, but skial's form of ambassador on vsh just encourages spy to never use his knife due to the ambassador having such a high damage output here.
it even outperforms the class that is designed to go for headshots as well!
i really do not see why so many people are against nerfing the ambassador in order to make it more inline with his class archetype.
any spy that's using amby over knife is just really bad at backstabs. or they're playing when hardly anyone is on so backstab dmg is really low. you do realize it's a hale hp percentage based weapon I assume. when the server is near capacity I'm getting near 5k on a decent round and closer to 10k on a good round. and I use spycicle exclusively so one hit i'm done. no one is getting that with just an amby on a decent hale and I don't see any good spies passing up stabs to use the amby.

if you want to argue for a higher base dmg rate for backstabs I would totally be on board with that. I often do forego stabs on a 2x (50%) hale or when server population is very low because of the low backstab dmg it's not worth the risk.
 
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any spy that's using amby over knife is just really bad at backstabs. or they're playing when hardly anyone is on so backstab dmg is really low. you do realize it's a hale hp percentage based weapon I assume. when the server is near capacity I'm getting near 5k on a decent round and closer to 10k on a good round. and I use spycicle exclusively so one hit i'm done. no one is getting that with just an amby on a decent hale and I don't see any good spies passing up stabs to use the amby.

if you want to argue for a higher base dmg rate for backstabs I would totally be on board with that. I often do forego stabs on a 2x (50%) hale or when server population is very low because of the low backstab dmg it's not worth the risk.
i'd maybe agree to buff backstabs in order to make the damage more on par with the amby headshots but it doesn't dismiss the fact the ambassador does more damage than sniper's sniper rifles and it's effectiveness in it's playstyle being able to tank hits with cloak and running.
also, i'll take you up on providing demos of amby spy only on a full server.
as i'm typing this out on my phone on the bus i'm just realizing that this thread is branching out into other topics of discussion such as sniper and spy and it's kind of all over the place.
i'll probably make a second or a few more posts elaborating in a cleaner fashion.
 
any spy that's using amby over knife is just really bad at backstabs. or they're playing when hardly anyone is on so backstab dmg is really low. you do realize it's a hale hp percentage based weapon I assume. when the server is near capacity I'm getting near 5k on a decent round and closer to 10k on a good round. and I use spycicle exclusively so one hit i'm done. no one is getting that with just an amby on a decent hale and I don't see any good spies passing up stabs to use the amby.

if you want to argue for a higher base dmg rate for backstabs I would totally be on board with that. I often do forego stabs on a 2x (50%) hale or when server population is very low because of the low backstab dmg it's not worth the risk.
i see plenty of competent spies that completely disregard backstabbing when facing other competent hales due to the risk of dying after performing a backstab. i myself tend to do this as well and it's more than effective since you easily do 1k+ with 3 amby headshots.