Cream Tea

Banned
Hello, I have been going through the various problems/bugs people have said and that I have witnessed myself. And have worked on them to make sure they are not a problem anymore.

So here's the fix/add list:
  • Added func_nobuild to key areas such as portal spawns, boxing, etc... (So engineers can't build there)
  • Compiled with normal VRAD / HDR so the map should be shaded better and the lighting should look a bit smoother. (I would have for the last map but it takes a while to compile each time)
  • Added a spycrab room. the door can be closed/opened from the inside, or will open automaticlly if nobody is in there.
  • Added a small obstacle course, although not too big, the prize is pretty basic and can only be activated once and then there a cool-down period. There is a warning when the prize is activated and it only affects the main area not the bases/spawns/seperate rooms. (This will probably be changed in the future but it needs a little observing to see if it's a problem or not)
  • Removed the old boxing portal and put three portals in the little cave in the spawn, all three leading to different areas. (Spycrabbing, Boxing, Obby)
  • Optimized the map some more, probably not noticable these days but hell, some people still have old PC's.
  • Re-made the Skial logo on the wall. It's not that low resolution eye-burning one now, it has a high resolution now so the edges are crisper and not dotted with white space.
  • Fixed a few minor visual stuff.
The download is here.
 
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Thanks, though I probably will be updating it again, it depends on how the obby/prize system goes. But apart from that the things people have pointed out are fixed.

And I know the obby is small right now, not sure what else to put in. But hopefully the random "entrance" part should keep it good for now.

@Bottiger