I'm not sure if its possible but if the armory door on Minecraft could no longer kill anyone it closes on it would be nice. A lot of people die from the door closing on them which can become very frustrating.
If it kills players to prevent them from getting stuck inside the door is it possible to do something such as the door returning to open position once it detects a player in the way? Kind of like how elevator doors will stop trying to close and open the doors fully if a object gets in the way preventing it from closing.
I've seen something like this done before with a armory door in a CSS jailbreak server, not sure if it can be done in TF2 though.
If it kills players to prevent them from getting stuck inside the door is it possible to do something such as the door returning to open position once it detects a player in the way? Kind of like how elevator doors will stop trying to close and open the doors fully if a object gets in the way preventing it from closing.
I've seen something like this done before with a armory door in a CSS jailbreak server, not sure if it can be done in TF2 though.