staticvoid

Gaben's Own Aimbot
Contributor
Hey everyone, recently some miscs/hats are on fire for my client.

be2a582b716b1463c7617e170f0cbf04.png


And it's not just the spirit of giving, it happens on a vareity of hats/miscs.

Yes, I do run DirectX8 with the following FPS config:
// Config 'Chris' Maxframes Config'
// 25.08.2013 02:24:33 CET/CEST - http://tf2cfg.info Advanced Config
// ----------------------------------------------------------------------------
// Launch Options
// ----------------------------------------------------------------------------

// -dxlevel 81 -w 1366 -h 768 -full -console -novid
// NOTE: Remove -dxlevel 81 from the launch options after the first launch!

// ----------------------------------------------------------------------------
// Network
// ----------------------------------------------------------------------------

cl_cmdrate 66
cl_interp 0
cl_interp_ratio 1
cl_smooth 0
cl_smoothtime 0.01
cl_updaterate 66
rate 60000

// ----------------------------------------------------------------------------
// Sprays
// ----------------------------------------------------------------------------

cl_playerspraydisable 0
r_spray_lifetime 2

// ----------------------------------------------------------------------------
//Shadows
// ----------------------------------------------------------------------------

mat_shadowstate 0
r_shadowmaxrendered 0
r_shadowrendertotexture 0
r_flashlightdepthtexture 0
r_shadows 0

// ----------------------------------------------------------------------------
// Models and Textures
// ----------------------------------------------------------------------------

r_lod 2
r_rootlod 2
mat_picmip 2

// ----------------------------------------------------------------------------
// Facial features
// ----------------------------------------------------------------------------

r_eyes 1
r_flex 0
r_teeth 0

// ----------------------------------------------------------------------------
//Ragdolls
// ----------------------------------------------------------------------------

cl_ragdoll_fade_time 0
cl_ragdoll_forcefade 1
cl_ragdoll_physics_enable 0
g_ragdoll_fadespeed 0
g_ragdoll_lvfadespeed 0
ragdoll_sleepaftertime 0
g_ragdoll_maxcount 0

// ----------------------------------------------------------------------------
// Gibs & Phys Props
// ----------------------------------------------------------------------------

cl_phys_props_enable 0
cl_phys_props_max 0
props_break_max_pieces 0
r_propsmaxdist 0
violence_agibs 0
violence_hgibs 0

// ----------------------------------------------------------------------------
// Misc
// ----------------------------------------------------------------------------

fps_max 0
in_usekeyboardsampletime 0
mat_clipz 1
mat_forcehardwaresync 0
mat_levelflush 1
m_rawinput 1
mat_vsync 0
r_fastzreject -1

// ----------------------------------------------------------------------------
// Threading
// ----------------------------------------------------------------------------

mat_queue_mode 2
cl_threaded_bone_setup 0
cl_threaded_client_leaf_system 0
r_queued_decals 0
r_queued_ropes 1
r_queued_post_processing 0
r_threaded_client_shadow_manager 1
r_threaded_particles 1
r_threaded_renderables 1

// ----------------------------------------------------------------------------
// Sound
// ----------------------------------------------------------------------------

dsp_enhance_stereo 0
dsp_slow_cpu 1
snd_async_fullyasync 1
snd_pitchquality 0
snd_spatialize_roundrobin 1

// ----------------------------------------------------------------------------
// Graphics
// ----------------------------------------------------------------------------

cl_detaildist 0
cl_detailfade 0
cl_drawmonitors 0
cl_ejectbrass 0
cl_jiggle_bone_framerate_cutoff 0
cl_new_impact_effects 0
cl_show_splashes 0
func_break_max_pieces 0
glow_outline_effect_enable 0
lod_transitiondist 0
mat_antialias 0
mat_aaquality 0
mat_bumpmap 0
mat_colcorrection_disableentities 1
mat_colorcorrection 0
mat_disable_bloom 1
mat_disable_fancy_blending 1
mat_disable_lightwarp 1
mat_envmapsize 8
mat_envmaptgasize 8
mat_filterlightmaps 0
mat_filtertextures 0
mat_forceaniso
mat_trilinear 0
mat_hdr_level 0
mat_max_worldmesh_vertices 512
mat_monitorgamma 2.0
mat_motion_blur_enabled 0
mat_parallaxmap 0
mat_phong 0
mat_reducefillrate 1
mat_reduceparticles 1
mat_specular 0
mp_usehwmmodels -1
mp_usehwmvcds -1
mat_wateroverlaysize 1
mp_decals 1
r_decals 1
r_decal_cullsize 15
r_3dsky 0
r_ambientboost 0
r_ambientfactor 0
r_ambientmin 0
r_cheapwaterend 1
r_cheapwaterstart 1
r_drawdetailprops 0
r_drawmodeldecals 0
r_drawflecks 0
r_dynamic 0
r_forcewaterleaf 1
r_lightaverage 0
r_maxnewsamples 2
r_maxsampledist 1
r_propsmaxdist 0
r_renderoverlayfragment 0
r_staticprop_lod 4
r_waterdrawreflection 0
r_waterdrawrefraction 1
r_waterforceexpensive 0
r_waterforcereflectentities 0
rope_averagelight 0
rope_collide 0
rope_rendersolid 0
rope_shake 0
rope_smooth 0
rope_subdiv 0
rope_wind_dist 0
tf_particles_disable_weather 1
tracer_extra 0
violence_ablood 1
violence_hblood 1

// ----------------------------------------------------------------------------
// Console Echo (to make sure you've loaded it!)
// ----------------------------------------------------------------------------
echo frameconfigloaded


Anyway on how to fix this would be gladly accepted.