I want to make it clear that
The problem
For the last 3 VMF clones i have made I have recieved this error after doing 3/4 compiles on it. The first 2 the map most likely corrupted once due to me using 2 different lighting sources in one place (for a lamp), and the second one being because I used too many brushes over the size of 4000 units which was fixed.
This is the error message I get after 3/4 compiles which indicates that the VMF has been corrupted.
The only things extra I am adding to my level on top of the last save is an easter egg with a few brushes and triggers as well as a small texture for the muzzle flash on the surface NTF trap.
I have already asked about to a few of my personal contacts but none can find a solution.
Here is the line of the error completely untouched in notepad++
I appreciate all the support
- There are no leaks in the compile logs
- All critical 'game breaking' errors have been fixed as by the compile log
- I have used interlopers.net to double check the logs
The problem
For the last 3 VMF clones i have made I have recieved this error after doing 3/4 compiles on it. The first 2 the map most likely corrupted once due to me using 2 different lighting sources in one place (for a lamp), and the second one being because I used too many brushes over the size of 4000 units which was fixed.
This is the error message I get after 3/4 compiles which indicates that the VMF has been corrupted.
The only things extra I am adding to my level on top of the last save is an easter egg with a few brushes and triggers as well as a small texture for the muzzle flash on the surface NTF trap.
I have already asked about to a few of my personal contacts but none can find a solution.
Here is the line of the error completely untouched in notepad++
I appreciate all the support