《Nemesis 蛇崩 乃音》

Somewhat Threatening Sniper
Contributor
Summary:
Using Map Glitch to stall game for extended period of time

Player Name:
Gnasher

SteamID:
[U:1:130174442]
https://stats.skial.com/#summary/player/SteamID/All/[U:1:130174442]
https://www.skial.com/sourcebans/index.php?p=banlist&advType=steamid&advSearch=[U:1:130174442]
https://www.skial.com/sourcebans/index.php?p=commslist&advType=steamid&advSearch=[U:1:130174442]

Time:
now

Servers:
SAXTON HALE | US

Detailed Explanation / Screenshots / Demos:
https://mega.nz/#!kko0VAia!CCzqYGJBvQwjialktu3kihIz3HLPTU__NLGBsqUeyEU

^ Demo File.

To most admins it shouldn't be news that a demoman can glitch his way up the invisible map border/walls on VSH_Hakurai_Shrine by using the shield dash on some hill that serves as ramp.

This guy has been doing it for the entire time we spent on the map and he refused to come down until either Hale had almost capped the point (which takes a rather long time on this map) or the round time limit had run out.

We need an adult.