Now it's still in progress but so far:
- Up to 6 reds (depending on server player count) must defend a briefcase against blues.
- Blues are stripped of their primary weapon.
- For Blues to win, they must capture the briefcase.
- For Reds to win they must defend the briefcase until the timer finishes.
- (Undecided) There are no healthkits and the only way to get health it go into a "healing room".
- (Undecided) The healing room can only have one player inside at a time, this encourages players not to hog the healing room too as it will prevent their team from defending.