I've been thinking maybe FF2 needs a rule list of its own because a lot of things are out of hand, and some players can do some really annoying, or (to their team,) harmful things that should be enforced more strictly.
Some ideas that have been floating around so far are:
Friendlying is against Skial rules but it becomes much more potent in FF2 because sparing players can restrict the last actual players from getting crits or mini crits.
Ghosting is debatable, but I believe it's especially something reds should not be able to do to their teammates.
Boss shouldn't be delaying the round by sitting in a location forcing reds to advance.
Pyro's airblast grants 5% rage. There are pyros that deliberately give bosses (sometimes friends) rage. Some don't understand this so it could be a lenient rule.
Please suggest changes or append to what I currently have. Thanks!
Some ideas that have been floating around so far are:
- Make the no friendlying rule more obvious.
- No ghosting.
- Assure the boss has an obligation to advance the battle / no camping in which it only delays the round
- Enforce against pyros airblasting too much without dealing damage (harming team)
Friendlying is against Skial rules but it becomes much more potent in FF2 because sparing players can restrict the last actual players from getting crits or mini crits.
Ghosting is debatable, but I believe it's especially something reds should not be able to do to their teammates.
Boss shouldn't be delaying the round by sitting in a location forcing reds to advance.
Pyro's airblast grants 5% rage. There are pyros that deliberately give bosses (sometimes friends) rage. Some don't understand this so it could be a lenient rule.
Please suggest changes or append to what I currently have. Thanks!